Perhaps some VR capture has improved since I last tried watching ti (O/G PSVR era) because I recall it also captured the players head tilt and movements leading that the effect that looks like a a judder unstable camera.Re Village vr gameplays looks literaly like flat ps5 version, quality is so good.
The original PSVR felt like it was made from cheap plastic. I think part of that is wanting the device to be as light a possible.The only drawback that I've heard from a person that has used it (itmeJP) is that it feels like it is made out of cheap plastic. Other than that the headset and the experience is very good. The controllers are good, but he still feels that the Valve Index controllers are superior.
First said that in Famitsu interview:The article says it's running at 120fps reprojected. I'm not sure that's been mentioned elsewhere.
In addition to being able to output 60fps at normal times, panning and tilting can also be rendered at 120 FPS with reprojection, greatly improving image quality.
Gran Turismo 7 on PSVR 2 is "Historically Significant", Says Kazunori Yamauchi
GT7 Photomode image by RaY29rus The Gran Turismo series has had a lot of milestones over its 25-year history, but the anticipation surrounding Gran Turismo 7's free launch-day support for PSVR 2 is reaching hype levels not seen in quite some time, if ever. Kazunori Yamauchi feels it, too. "I dwww.gtplanet.net
As reported by GT Planet lol.
“I think at the current time the combination of GT7 and PSVR2 right now is the best VR experience that humankind can have, and I think it’s something to be celebrated.”
But was it "the best VR experience that humankind can have" ??Aren't asetto corsa iracing or dirt 2.0 the full games in VR on PC ?
And what about the excellent forgotten Driveclub VR which also was a full game with full races and even MP.