Either that or they try to free 24MB to integrate the Friends-List. God I hope this game (and a couple more) will be offline only.Judging by those screen you'd think the game could be shipping tomorrow but they still have +- half a year to further improve the game.
Either that or they try to free 24MB to integrate the Friends-List. God I hope this game (and a couple more) will be offline only.
Either that or they try to free 24MB to integrate the Friends-List. God I hope this game (and a couple more) will be offline only.
Either that or they try to free 24MB to integrate the Friends-List. God I hope this game (and a couple more) will be offline only.
If they fit their art assets with respect to have enough memory for online-features, then it may well be affecting single-player - especially with online coop where you run through the same levels which have to work with the online-features.Resistance doesn't have friend list in single player and I honestly cannot see how online and its memory requirements can affect single player in R&C or any other game.
How much bullshottery might be going on? The amount of straining I have to do to find really noticeable aliasing is simultaneously getting me excited and worried.
How much bullshottery might be going on? The amount of straining I have to do to find really noticeable aliasing is simultaneously getting me excited and worried.
How much bullshottery might be going on? The amount of straining I have to do to find really noticeable aliasing is simultaneously getting me excited and worried.
How much bullshottery might be going on? The amount of straining I have to do to find really noticeable aliasing is simultaneously getting me excited and worried.
If they fit their art assets with respect to have enough memory for online-features, then it may well be affecting single-player - especially with online coop where you run through the same levels which have to work with the online-features.
Its not just friends-list either - Incomplete list of optional stuff
How much bullshottery might be going on? The amount of straining I have to do to find really noticeable aliasing is simultaneously getting me excited and worried.
Depending on what gets touched up, you always tend to wonder what else might be, ya know?Who cares as long as everything else is intact?
As mentioned earlier in this thread, it's apparently just AA. That'll also be texture AA due to supersampling though. Thus expect more noticeable jaggies and lesser texture fidelity in the game, like all PR shots.Depending on what gets touched up, you always tend to wonder what else might be, ya know?
From the guy who took the screenshots, jstevenson:
"Uh, no. We adjust the levels for publication but that's it. That screen looks just the way it did when I captured it."
jstevenson said:Uh, no. We adjust the levels for publication but that's it. That screen looks just the way it did when I captured it.Originally Posted by Phife Dawg: said:These are some sweet looking shots. Look touched up a lot but it'll look great in the end, so no big deal.