And you call yourself a gamer...I've never played a ratchet game.
Print mag images ought to be much higher resolution. Could be the print resolution images downscaled. The AA is 'perfect' with no banding - I disagree completely wth Arwin's theory!Eh, guys they're obviously presshots*, seeing as how they were recently in a print magazine and all.
Could be the print resolution images downscaled.
Ah! Looks like we have an insider on the dev team. Leak some secrets! What do we have to look forward to in terms of graphical improvements over these non-bullshots?Best looking next-gen game so far! . And to the people that call those "bullshot" . Fear not!, the final version will look even better!. Trust me!
Ah! Looks like we have an insider on the dev team. Leak some secrets! What do we have to look forward to in terms of graphical improvements over these non-bullshots?
Ah! Looks like we have an insider on the dev team. Leak some secrets! What do we have to look forward to in terms of graphical improvements over these non-bullshots?
ahhh the funnys.
PSman, I like your optimism. I'll be the first to leak a secret: they will add shadows to all characters in the final version. shhh
All you need to know is that, Insomniac is an EXTREMELLY talented developer that know how to take advantage of the PS3 powerful hardware
I completely agree with you on the talent of Insomniac.All you need to know is that, Insomniac is an EXTREMELLY talented developer that know how to take advantage of the PS3 powerful hardware . That's all I'm going to say for now. Be patient, you won't be disappointed, trust me
I think that's just a style thing.What's with the horrendous looking grass? Everything else looks pretty good.
Weird choice though. The rest of the vegetation is nicely textured. My guess is place-holder grass.I think that's just a style thing.
Yeah, right I bet the lack of shadows in some enemies is also because of the art styleOr maybe its R&C's art style?