I jumped the gun on a PS4 Pro yesterday, both because I own a PSVR but also because we're getting a Hisense 4K HDR M7000 TV.
The TV hasn't arrived yet so I can't give any feedback on that, but I did try Bound in PSVR yesterday.
I always thought the aliasing and constant lack of detail on PSVR was mostly helpless because of the headset's own low resolution. Turns out I was wrong. The game looks so clear!
The developer said with the Pro the game on PSVR uses the headset's full resolution, and the difference in sharpness to other titles (yes DriveClub I mean you!) is enormous.
They're probably supersampling over the native resolution, but it looks a lot cleaner than I thought I'd ever see in this first-gen VR experience.
I tried Playroom VR and the platformer mini-game also seems quite a bit sharper.
Now I can't wait to get my hands on Robinson, though to be honest I'm REALLY HATING the "POV teleportation" thing in Bound. They should at least give the option for people to use continuous pan and turn, even if it's not the default option. Having to teleport to some weird new place every 2 seconds really breaks the immersion. The game gets infuriating at times.