PS3 Controller Rumor (Updated)

MechanizedDeath said:
Until the controller is held, just STFU. I've grown tired of this argument b/c it's so stupid. Does it look stupid? Yes. Is it comfortable/functional? Wait and see. Until then, STFU. PEACE.
The emotional aspect of a thing is important to the overal industrial design, so the fact that it looks stupid and evokes a negative reaction is a valid criticism.

This is not like the Revolution controller debate, where it's about the new use of a thing--this is about looking at something we all use every single day and thinking, "That doesn't look too good, either in form or function."

.Sis
 
Gholbine said:
I pray that Sony redesigns that thing... It might be very nice to hold, but visually it's just painful.
You held it?When?



Anyways the button placement doesnt look good.The curved surface looks like it could be a pain in the ass for fighitng games especially considering that they are too close to each other or so it seems.

Also the shoulder buttons look like you might have to stretch your fingers a bit
 
Nesh said:
You held it?When?



Anyways the button placement doesnt look good.The curved surface looks like it could be a pain in the ass for fighitng games especially considering that they are too close to each other or so it seems.

Also the shoulder buttons look like you might have to stretch your fingers a bit

Erm...?

dictionary said:
may
aux.v. Past tense might

Used to indicate a certain measure of likelihood or possibility: It may rain this afternoon.
 
Nesh said:
how about staying on topic?
He/she was staying on topic - he/she was merely pointing out his/her opinion that it might be nice to hold but he/she finds it aesthetically unpleasing.
 
Apoc said:
Blade likes the ps3 batarang!

blade0fd1ax.gif


:devilish: :devilish: :devilish:
LOL thats hilarious.
 
jvd said:
it took them being sued to change the ds2 . There will be fan boys that tell them its the best thing since sliced bread even if it deforms hands .

Why does it always come down to fanguys to you? Truth is even if Sony doesn't redesign it some people are going to like it still. Why should everybody in the world hate it?
 
dunno about you guys but i thought the dual shock 2 controller was the best console controller to date. runner up would probaly be the dreamcast controller, except for the gimmicky VMU memory card. i was kinda hoping that sony would make a wireless version of the ds2 and maybe add another feature or two and leave it at that.
 
Bad_Boy said:
dunno about you guys but i thought the dual shock 2 controller was the best console controller to date.

I don't agree. Any controller with hard plastic sharp corners will never be the best. Human hands weren't meant to squeeze on a hard corner for hour after hour, it causes pain.
 
Meh!The designers from Sony were just horny enough to think of such ideas.

We already have the horned child and then came the idea of a controller shaped like a horn?
Perhaps the designers from Sony are possessed by Dormin or are they just plain horny?
 
Powderkeg said:
I don't agree. Any controller with hard plastic sharp corners will never be the best. Human hands weren't meant to squeeze on a hard corner for hour after hour, it causes pain.

hard plastic sharp corners? o_O
i know the DS2 wasnt perfectly round (thank god) but it definately didnt have sharp corners. maybe you have really small hands? :p if you think the DS2 had sharp corners, you should check out the orginal nintendo controller lol ;)

nintendo_nes-004.jpg
 
Bad_Boy said:
hard plastic sharp corners? o_O
i know the DS2 wasnt perfectly round (thank god) but it definately didnt have sharp corners. maybe you have really small hands?


The opposite actually. The controller is made for small hands, much smaller than mine.

And as for it not having sharp corners...

[/img]http://www.ebgames.com/ebx_assets/product_images/222557.jpg[/img]

I'm pretty sure that's a 90 degree angle there right by the O button, and another on the opposite side. With the controller being as small as it is that part digs into the fleshy pad just below my index finger. After an hour or two I can definitely tell I've been squeezing on a plastic corner.
 
Xenus said:
It's much nicer if you slip your hands down on a liitle on the controller

That's not comfortable for me. I don't feel like I have a good grip.

If you had a 360 controller, but sized about the same as the original Duke Xbox controller, that would be ideal for me. That would be the size and shape that would work best with my hands.
 
Powderkeg said:
I'm pretty sure that's a 90 degree angle there right by the O button, and another on the opposite side.
Not at all. Though there's no plastic there from the O to R1 and what edges there are are curved...
107294m.jpg

I'd have thought with bigger hand fingers would curve round more and have even less contact wiht the edges. Not that I'm saying DS2 is comfortable for you, but that you idea that it's hard angles that make it uncomfortable can't be right.

I've found DS2 very good. I don't like the GC controller. The narrow fins cause cramps for me and the 8 fixed directions in the analogue stick defeat the point of analgoue! I haven't used XB controller much to have an opinion.

But as I always say in these controller discussions, it's daft having a fixed standard controller style as no one controller will suit everyone. Provide several different forms to a control standard (like 2 sticks, 8 buttons, 2 triggers) and an open standard controller interface like that anything can be plugged into and used.
 
My thoughts on the "conceptual" PS3 pad:
I'd much rather a pad that's a bit to small, than one that's too large.
Handles that are too large can cause sore hands after prolonged use.
To me playing with the "duke" pad feels a bit like having put to much chewing gum in your mouth; you can never close your fingers around it and get a good grip.

Even people with very big hands can use handles with a small diameter, just think of various kinds of cutlery, knives and pens. It doesn't work the other way around.

I almost think the continuous complaints about the size of controllers is some kind of poorly hidden penis comparison/bragging contest thing.

With the PS3 pad being so small the placement of the sticks and buttons becomes much less important, because you don't have to twist you thumb so much to reach the different parts of the pad. So SCE can keep the old layout for all I care, if it's as small as the picture would have us believe.

The biggest reason that games such a FPS shooters and strategy games are so much more playable on the peecee, is of course the mouse.
Nintendo realised this and released the DS, and invented the revolution controller that can do so much more than a regular mouse.

But if SCE could just invent something that would be as good as a mouse and include it in the PS3 pad, that would be a very very big advantage over 360.
It would probably be some kind of analog motion sensing in the pad.
 
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Powderkeg said:
I don't agree. Any controller with hard plastic sharp corners will never be the best. Human hands weren't meant to squeeze on a hard corner for hour after hour, it causes pain.

I have small hands too but never felt pain on a DS2 even after countless of hours of playing.Depends to how each person holds it I guess.

For me its the best controller I ve ever held
 
Shifty Geezer said:
Not at all. Though there's no plastic there from the O to R1 and what edges there are are curved...

You aren't looking at it from the same angle I'm talking about.

If you hold flat face where the buttons are horizontally there is a sharp angle from that face to the sides of the controller once you get past the grips.

06615_o.jpg


Just above and to the right of the O button. That's what digs into my hands.


And you should really spend a little time gaming with the 360's controller. It's still too small for me, but I think it's an excellent shape from an ergonomic point of view. It fits very comfotably in a hand, and is a great example of how a gamepad should be shaped.
 
i never had problems with the ps2 controller, except the location of the left analog too close to the other stick.. which makes you hold the controller kind of weird, imo.
 
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