Anything would be better than using Hollywood again, wrapper with ati R300 could be considered huge improvement.From my point of view doing a GX Wrapper would be a better solution than continue putting the Hollywod.
Anything would be better than using Hollywood again, wrapper with ati R300 could be considered huge improvement.From my point of view doing a GX Wrapper would be a better solution than continue putting the Hollywod.
I think Nintendo actually wants to drop BC, Console sales have been Stellar with the Wii but software seems mediocre outside of a few big titles. What more than Wii Sports does a casual gamer need?
Anything would be better than using Hollywood again, wrapper with ati R300 could be considered huge improvement.
Since its dx 11 which i'm sure all next gen consoles will be based on....
How are you so sure? I'm of the opinion saying something is a "Dx_" card means nothing in the console space.
16 or 32 GB could viable for next generation systems, in fact more than viable competitive as price goes down whereas for HDD storage grows but price is constant.NAND flash is fundamentally a semiconductor device and benefits from the increased density due to Moore's Law. Hard disks also benefit from exponential increases in density for storing data, so there is no risk that NAND will overtake hard disks. However, the disruptive aspect of NAND flash is that the cross-over point changes over time – in tune with Moore’s Law. Today, the cross-over point is ~16GB; in two years from now it will be ~32GB, and in four years, 64GB.
How are you so sure? I'm of the opinion saying something is a "Dx_" card means nothing in the console space.
How are you so sure? I'm of the opinion saying something is a "Dx_" card means nothing in the console space.
For what it's worth, OpenGL isn't all that popular or common on the PS3.
but the gpu in the ps3 is a dx 9 / open gl whatever gpu right ?
I don't know what DX11 is like, but as we move towards more programmable hardware, the featureset will become less fixed. I mean, what would LRB be in DX terms? It could be programmed to run anything at all. DX rating would then just mean the software engine MS have created, and I expect would be adopted by IHVs to categorise generations of hardware.
That's somewhat the exaggeration! Even if it's been shelved, the point still stands that programmable hardware will exceed any DX featureset. It'll come down to performance, how well the programmable hardware can match less versatile, more optimised parts.LBR is a figment of your imagination...
That's somewhat the exaggeration! Even if it's been shelved, the point still stands that programmable hardware will exceed any DX featureset. It'll come down to performance, how well the programmable hardware can match less versatile, more optimised parts.
No, because Natal has to work with the existing userbase, unless MS forgo it as a peripheral and you have to buy a new console to use it. Developers will still need to target the minimum machine spec, which means not making use of the better features of any updated console.Im just wanting to get feedback here not on the technical merits but whether or not its feasable. We're less than a year out from the release of whatever console is going to be packaged with Natal, could we see updated hardware even if it only goes as far as to increase the core count from 3->4 and the cache from 1 -> 1.5MB?
No, because Natal has to work with the existing userbase, unless MS forgo it as a peripheral and you have to buy a new console to use it. Developers will still need to target the minimum machine spec, which means not making use of the better features of any updated console.
The hardware we have now, we'll have until the next iteration of consoles. There'll be no RAM, processor, clockspeed or other increases to the systems.
But how would you support a two-tier performance platform? Developers would need to create a second version of the game, for a platform starting with zero userbase. Unless there were lots and lots of Natal360s sold, there'd be no market. And then you'd want to charge a premium for the extra effort, which wouldn't go down well. Otherwise you're doing more work for no gains. And if there's no upgrade path for existing 360 owners, they could get peeved with a requirement to buy a whole new console, if there's anything about it worth upgrading to that their standard 360 can't do.Of course the camera has to work with existing console spec as well, I saw the camera as a possible marketing vehicle to a slightly upgraded console as well...