woundingchaney
Regular
Supposing a 2012 release, what could be considered a realistic amount of memory?? Suggestions of 2gb seem standard here, but on a console front wouldnt doesnt this seem a bit high??
Relative to what PCs will have, and being only 4x what we have now, no, I think 2GBs is the minimum we could expect.Supposing a 2012 release, what could be considered a realistic amount of memory?? Suggestions of 2gb seem standard here, but on a console front wouldnt doesnt this seem a bit high??
You mean variable costs1. Fixed costs are the enemy and by including an advanced camera with every system they have to keep the entry SKUs cost down, they want a design which scales rapidly with most components being things which will become far cheaper.
If launched in Nov 2011 (therefore decided in Spring 2011)
Xbox Next:
4 core Barcellona (32nm)
2 Gb GDDR5@1750Mhz
ATi Gpu based on N.I (28nm) (200 mm^2, 3 billion transistor, 3 Teraflops+)
Fast GPU cache (32mb)
16+ GB of fast flash memory
Blu ray reader
Wireless N, Gigabit lan + USB 3. 0 Ports
Natal 2.0
No HD for low-end SKU, 500 gb for Premium SKU.
If launched in 2012:
Second Gen APU (4 core barcellona + 1Teraflops NI GPU on die)@22nm
4 Gb GDDR5+ or XDR2
ATi GPU based on 2th iteration of N.I architecture (22nm, 200mm^2, 5 bilion transistor, 5 Teraflops)
Fast GPU cache (64mb)
32Gb+ fast flash memory
BR reader
250 Gb HD for low-end SKU (299$)
1000 Gb HD for premium SKU (399$)
Natal 2.0
Wireless N, Gigabit lan + USB 3. 0 Ports
You mean variable costs
Fixed costs are Economy's of Scale best friend
Forget about the hardcore audience, it's a complete waste of time catering to them with the Natal.
last but not least, the next generation will probably bring, at least initially, another order of magnitude in content production cost, which will hurt small developers as us a lot.
I don't think that somebody has said so Natal 2 will be part of the SKU not the physical console.Why does everybody wants natal 2.0 in the next xbox?
Isnt it stupid to do something like that?
Because you need to position the xbox so that the camera can see you.
I would rather like them to use natal for next gen just like the ps eye.
In this context, fixed costs are costs which don't scale down quickly over time. HDDs, cases, optical drives etc are examples of fixed costs which will cost similarly at the time of release compared to 3 or 4 years later. Im sorry I don't have a better term for it.
Maybe call it fixed variable costs?
And Halo 3 didnt exactly raise it when it was released.
but being able to record your gameplay and replay it is pretty advanced technical feature which is often overlooked
Of course, it was a standard feature on shooters in the early 90s.
I think you can predict hardware for new consoles by analyzing previous generations, so next console will probably have similar hardware to what is mainstream today among pc gamers (core 2 duo, nvidia 8800 gt, ati 4870 etc)
i dont think it will be more powerfull than that but we can just wait and see