Well here was my prediction form about a year ago
"I predict the PS6 will be 1 CPU die of 16 Zen7c cores, 2 x custom RDNA 6 GPU cores, all on a 256Mb X3D cache layer acting as a unified system cache, connected to 32Gb main GDDR.
2TB SSD."
I've probably changed my thoughts in the last 12 months a bit.
Primarily I think we will see a bit more of a divergence between MS and Sony next gen,
both in actual hardware supplied, and in overall platform strategy.
Sony - PS6, then in 2-3 years, a Deck style console, w PS5 compat, and some PS6 compat, then in another 2-3 years s PS6Pro.
PS6: 16 Zen7c Cores ( probably slightly customized as Sony likes to do ) with GPU similar to RX 11070 ( ie. 9070 equivalent but in 2 more generations ) 24Gb GDDR.
MS - A Deck style low end console, maybe something like the switch, that can be docked and played handheld?
Also the ability for 3rd parties to offer Xbox, consoles, in either deck or real console format.
But basically, always some variant of AMD APU's, maybe an actual PC, but moving away from a shared memory environment is a big change.
I suspect we might see a Xbox Deck/Switch console first, based of something like Strix Halo, or possible next Gen of Strix Halo, and providing XSS or similar level of performance.
But 8 Zen6 cores, 16 threads. 40 x first Gen UDNA cores + but with extra Neural Rendering grunt + all clocked a bit lower. Similar quad channel memory config to Strix Halo has now.
Not Cheap, but in many ways better than a PS5, especially if looking at 1080p output.
Then i think we get an official MS Xbox Prime, and at the same time at least 2 other MS endorsed 3rd Party XBox prime consoles.
1 higher spec, 1 lower spec than the MS Prime console.
The MS Prime console probably cones in pretty similar to the PS6, but again with maybe double the Neural rendering cores / tensor cores.
and we have the 3rd parties come in above and below that.
Lets see how i go in another year eh?