TGS: Sony To Debut Android-Based PlayStation Suite SDK In November
http://www.gamasutra.com/view/news/...idBased_PlayStation_Suite_SDK_In_November.php
Pretty cool ! But it's only one piece of the puzzle, small but significant piece. ;-)
Where is your PSSuite user experience ?
EDIT:
For that matter, what is the high level framework ? (Phyre-Engine included ?).
Does the framework include community elements such as traffic and marketing tools for developers ? LiveArea is only a technology and loyalty tool. It seems to be useful for existing customers only. It doesn't draw people who haven't bought into Playstation yet. e.g., Only people who bought a Gundam game can see the Gundam LiveArea. No one else know about it. Not even PS3 owners. That's not very exciting.
Near offers another dimension, but it's still too limited (only geolocation-based which is old news today. What about virtual groups like Google+ ? Most of my party and chatroom folks are in a different timezone, or faraway). Playstation Home fronted is too heavy weight although the backend has most of the right elements.
IMHO, the Vita UI and the Tablet UI look "random" (i.e., no overriding concept/soul) albeit functional. Need more work !
http://www.gamasutra.com/view/news/...idBased_PlayStation_Suite_SDK_In_November.php
Sony has announced via a Gamasutra-attended keynote at Tokyo Game Show that it will debut public SDKs for its Android-based PlayStation Suite starting in November, with PlayStation Suite-created games on devices including cellphone, tablets and PS Vita in Spring 2012.
Described as a solution "to deliver the world of PlayStation to Android based portable devices", through the PlayStation Suite SDK, developers can create content for PlayStation Certified (PS Certified) devices and hardware certified through the PS Suite license program, as well as for PlayStation Vita.
Supporting C# as the programming language, PS Suite SDK can run programs developed in C# on virtual machine equipped on both PS Certified devices and the upcoming PS Vita handheld.
Pretty cool ! But it's only one piece of the puzzle, small but significant piece. ;-)
Where is your PSSuite user experience ?
EDIT:
For that matter, what is the high level framework ? (Phyre-Engine included ?).
Does the framework include community elements such as traffic and marketing tools for developers ? LiveArea is only a technology and loyalty tool. It seems to be useful for existing customers only. It doesn't draw people who haven't bought into Playstation yet. e.g., Only people who bought a Gundam game can see the Gundam LiveArea. No one else know about it. Not even PS3 owners. That's not very exciting.
Near offers another dimension, but it's still too limited (only geolocation-based which is old news today. What about virtual groups like Google+ ? Most of my party and chatroom folks are in a different timezone, or faraway). Playstation Home fronted is too heavy weight although the backend has most of the right elements.
IMHO, the Vita UI and the Tablet UI look "random" (i.e., no overriding concept/soul) albeit functional. Need more work !