Do you have different driver levels ? The car and settings may be the same. May be the AI is meaner on his box ?
No, that was me doing the driving. Not a B-spec driver.
Do you have different driver levels ? The car and settings may be the same. May be the AI is meaner on his box ?
Did your stats change after every GT5 race on your friend's console ?
There are some weird minor changes. The max. rpm seems to fluctuate, and sometimes the max. bhp needs to be turned back down 1bhp again. Although during the actual race the cars performance remains the same. It feels more like no matter what settings the car has, the game won't apply them, keeping the default settings.
Gran Turismo developer Polyphony Digital will be moving part of its development force from Tokyo down to Fukokua. NHK reports today that CEO Kazunori Yamauchi visited Fukuoka mayor Soichiro Takashima in Fukuoka City Hall to deliver the news that approximately 50 members of the company's 150 staff will be making the move.
According to NHK, Polyphony began considering the move following the March tsunami and earthquake disasters.
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The latest GT5 Seasonal Event is now available, featuring Super GT cars. Races take place at the following locations:
Indianapolis Motor Speedway (8 Laps, 411,000 Cr.)
Nurburgring GP/F (5 Laps, 522,000 Cr.)
Laguna Seca (5 Laps, 468,600 Cr.)
Cape Ring (5 Laps, 500,100 Cr.)
Eifel Circuit (5 Lap, 523,200 Cr.)
The game’s Online Car Dealership has also been updated with new vehicles, which continue to be offered at reduced prices.
Earlier this week, Kazunori Yamauchi announced (via rare English-language tweet) Polyphony Digital’s new offices in Fukuoka, Japan, are already up and running. Though initial news reports were lacking many hard details, more information has emerged about the details behind the move, suggesting more substantial changes for the company than was originally inferred.
Notably, Kazunori himself is leaving Tokyo and moving to work in Polyphony’s new facilities, located in the Central Building of Fukuoka Software Research Park. This is, apparently, only the first step in a larger transition to Fukuoka, with plans to expand and hire new, local developers and engineers. Yamauchi also confirmed “there are plans of opening an even larger studio in a few years”, and hopes to one day open a game development school in the city. Meanwhile, the future of Polyphony’s Tokyo studios remain unclear.
The move comes at (or may be the cause of) a quiet time for Polyphony Digital, which is taking a lengthy hiatus from Gran Turismo 5 updates, with the most recent Seasonal Event now over 3 weeks old. Regardless, mention of the company’s growth is curious and encouraging as its future projects remain a closely guarded secret.
V3 said:PD should do Gran Prix, with all F1 cars, past and present as well as all the tracks and races with detail history on everything.
I'm beginning to feel that PD resources are not managed as efficiently under Yamauchi.
Updates are in preparation. First [there will be] bug fixes, then feature updates and DLC will probably follow. The decentralization of our studios and framework is a greater burden than I thought….
We’ll make sure to live up to the expectations… It’s quite an effort. Besides, servers aren’t working completely yet. Well, we have to do nothing but our best.
Saving [in] the middle of the race is under development.
Kazunori Yamauchi made a wise statement on Twitter today, offering up information on when the next Gran Turismo 5 update will be available while simultaneously tempering expectations. Here’s a translation of his post by Shirakawa Akira, in response to a question on the subject:
"Most probably at the end of August. First there will be fixes for bugs occurred with the previous update. Sorry if this one will turn out to be a lean update."
There are a couple of significant holes in the software line-up you’ve been talking about this year. There’s been no mention of any more Gran Turismo and we’re still waiting on a date for The Last Guardian. Is Tokyo going to shed more light on this, or are we going to wait a little bit longer?
I’d say it could be a little bit longer. As far as the Gran Turismo team’s concerned, they are still working on updating the games, so they’re just shifting to the designing and concepting phase of the next project. It’s going to take a few years.
The latest version of Gran Turismo 5, 1.11, is now available as a free download, weighing in at 62MB. As Kazunori Yamauchi previously announced, this minor update is focused on fixing bugs and glitches within the game, with more “features and content” expected to arrive in the next few months.
v1.11 also brings a new NASCAR Seasonal Event, featuring Jeff Gordon’s racing suit and helmet as a special prize. New time and drift trial have also been made available. As always, head on over to our GT5 Seasonal Events forum for more analysis and discussion!
Polyphony Digital has been fairly quiet about their Gran Turismo TV service since Gran Turismo 5 was released. Today, though, they’ve added 23 new pay-per-view programs to the list, along with a free show about the 8th Annual Gran Turismo Awards held at SEMA last year. Here’s a look at the new line-up:
Gran Turismo
8th Annual Gran Turismo Awards Video Recap
Best Motoring
2007 September issue
2007 December issue
2008 March issue
08 Later Model GT-R Development Report
New Z vs Rivals Head to Head
2009 Superspeed Sports Tsukuba Special
The Best of the Newest Sports Cars!
Tuned Super Sport Face Off
The Challenge of Honda
2009 GT-R Nurburgring Time Attack Close up Report
Sugo Super Time Trial
All out’09 GT-R Test Drive in Germany
EV Motoring
Middle Class Sports, Open & Closed top
D1 Grand Prix
2007 D1 World All Stars
2009 D1 Round 1 Ebisu
2009 D1 Round 2 Autopolis
2009 TOKYO DRIFT IN ODAIBA
Video Option
2007 TSUKUBA SUPER LAP
Car Soccer
Epoch Car Building Competition
DIY Heaven of Chief Editor Kawasaki Part 1
DIY Heaven of Chief Editor Kawasaki Part 2