therealskywolf said:So what's the latest?
Not long ago they were saying Animations sucked in Gears of War (They don't suck, they just aren't as good) because of teh HaRdWaRe limitations of teh Xbox tee six ty.... hehe what a bunch of BS.
And now it's Epic that choose to go with Gears of War artsyle......because of teh hardware limitations...Omg...i'm cracking up here.
I'm a MGS fan myself, and i can't wait to play Mgs4 but i'm really having fun laughing at the atrocious statements of some people around here, Ps Drones....no matter how you twist MGs4 looks Comparable to GOW, but who am i kidding? PS drones could go to hell and back to show how Ps2 games looked better than Xbox games...next gen this was to be expected now that the PS3 games are comparable.
I've been showing MGs4 and Gow to friends of mine over messenger, people that don't give a rat's ass to games, and most of them actually say that GOW looks better, not that i think it does. I think GOW hass better textures and lightning, but overall i think they look as good as eachother, they just use different arstyles. Nothing to do with hardware.
People like to Forget the Xbox had 2x the Ram, Pixel Shading Support, and came 2 years after the Ps2. People have short memory, sorry PS drones but it's not gonna be like you want it to be.
LunchBox said:pot to kettle: you're black!!!!
Whoever suggested Epic chose the GoW armour to cover up X360s limitations in ability to render fluid movement, do you also suggest that in real-life we send soldiers into war-zones naked so that their commanders can make a better assesment of their physical ability to move through areas? Soldiers wear armour, I would really think that the choice of armour has a lot more to do with the setting than trying to cover up the characters animation. Do you not think it would look rather strange for a futuristic soldier in a hostile environment, with access to equipment, to be wandering around in tight fitted, light-weight clothing?
Titanio said:Well Snake's in a warzone
Titanio said:The point is, it has marked consequences for the technical complexity of the models whether you think the design was a way to avoid complexity or think it the GoW model looks the best that it ever could. And that's what this thread was started for - comparing these models.
Jon Brittan said:Yes, but Snake's approach to combat is very different, Snake's suit allows him to sneak around and move with subtlety which is the basis of his character, while the characters in GoW are very much frontline fighters. Try swapping the armours over but keep the characters concepts the same and it would look stupid, Snake's suit is not going to soak the damage the characters in GoW require it to and Snake is hardly going to sneak up on anyone in GoW armour.
It also has marked consequences for the feel of the game as a whole, while it might be nice to see more of the characters physical movement without being hidden by armour, the general feel of the game would not be right if you had a futuristic front lines soldier incorrectly attired.
No, the Gears of War model doens't necessarily look the best it could, but then no games character ever will or no games would ever be released as there is always a little more you can do here and there.
Do you think the Snake model looks the best it could do?
reptile said:Wow, a "lie", thanks!
Who knows, what I find funny is when people like Quincy will invoke any possible argument to defend what is, in reality, Microsoft's inferior hardware, instead of just sitting back and demanding the same level of output from Microsoft for their money.
Gholbine said:To the people who think GoW stands up to MGS4: I'll ask you one question.
Correct me if I'm wrong, but I don't remember any such excitement for any Gears of War media, including the oh-so-spectacular 'helicopter scene'.
Has any piece of Gears of War media, moving or still, new or old, alpha kit or beta kit, gameplay or cutscene, ever generated anywhere near the amount of excitement, scrutiny or demand as the MGS4 media recently released?
Gholbine said:To the people who think GoW stands up to MGS4: I'll ask you one question.
Has any piece of Gears of War media, moving or still, new or old, alpha kit or beta kit, gameplay or cutscene, ever generated anywhere near the amount of excitement, scrutiny or demand as the MGS4 media recently released? And it's not just the MGS fans... it's the Xbox 360 fans, it's the media, it's even the MGS haters... it's everybody. Correct me if I'm wrong, but I don't remember any such excitement for any Gears of War media, including the oh-so-spectacular 'helicopter scene'.
There's your comparison, in a nutshell, right there.
You know what this is all about? Xbox 360 vs. PS3. Gears of War is the Xbox fan's best option to position against MGS4, and thus it's used. It's got nothing to do with the graphics of either game, it's just each side using their most powerful weapon. SGX-1 is absolute case-in-point. Go over his post history and see if he's ever argued against anything remotely connected to the Xbox, or vise versa for the Playstation.
Qroach said:Your argument is NOT logical. what does any of this have to do with anything? MGS4 (the 4th version in a series) versus GOW (the first game of a franchise). How the hell could you compare the hype one generates over the next when clearly one is a new franchise and the next dates back to the 80's?
Qroach said:Your argument is NOT logical. what does any of this have to do with anything? MGS4 (the 4th version in a series) versus GOW (the first game of a franchise). How the hell could you compare the hype one generates over the next when clearly one is a new franchise and the next dates back to the 80's?
SGX-1 said:So now that you conceed GoW is on the same graphical level as MGS4, you shift to who is better at generating hype? If Epic wanted to generate massive hype, all they would need to do is hire a cinematographer to script a cutscene using storyboards from the GoW game in the style of MGS4 or KZ.
SGX-1 said:If Epic wanted to generate massive hype, all they would need to do is hire a cinematographer to script a cutscene using storyboards from the GoW game in the style of MGS4 or KZ.
?
Not a lot of history there, very similar response.
_phil_ said:And hire special FX coders and some serious animators...
So you think that all this hype is based purely on the franchise's history? Give me a break. Just look at Killzone, the sequel to an arguably forgettable FPS from late 2004. Not a lot of history there, very similar response.
And besides, where does MGS get its popularity from? It's sure not the sales... MGS3 only sold ~3 million copies. You know what it is? That's right... the revolutionary graphics that Kojima seems to produce before every other developer out there, and most would say MGS4 is no exception.
You know, everything will be clear when Halo 3 emerges with enough hype (in realtime)! A Bungie employee described the MGS4 trailer is "super nice", so Halo 3 must be "super cool". Will they show it at X05? As Gates said they are ready to release it at the launch of PS3, I think we can expect its exposure soon. I'm looking forward to it. It will crush Killzone E3Qroach said:Your argument is NOT logical. what does any of this have to do with anything? MGS4 (the 4th version in a series) versus GOW (the first game of a franchise). How the hell could you compare the hype one generates over the next when clearly one is a new franchise and the next dates back to the 80's?