If it really needs 3 cycles to fetch the 3 registers needed for multiply-add, it only has 1 cycle to execute it. That could be one of the reason why the clocks cannot be increased much beyond 1 GHz. But why couldn't it fetch all three registers in parallel? I am not an hardware engineer, so I don't understand the limitations here. Limited register file bandwidth? Bank conflicts?.
Little off topic here, but Microsoft indicated in the future they may be doing away with consoles. Question being, what are the practical differences between Scorpio and and a Zen APU for instance? Shared memory and likely similar GPU power, so with SM6.0 could console code be ported almost directly? The other question is how discrete cards with separate memory pools might coexist with that environment? Would treating VRAM as L3/4 cache alleviate this and remove a lot of the resource management or are devs going to have to code for each? That seems to be the sticking point with a lot of DX12/Vulkan ports so far.
Around the middle of next year? Maybe not widely available, but I wouldn't be surprised if AMD started pushing down prices of those configurations for higher performance SFF systems by the end of next year. I'm still expecting a full Vega to get bolted onto a Zen. In the timeframe of a console refresh a system like that would seem a likely solution. Building a new console would seem a bit irrelevant, so the "doing away with consoles" move seems appropriate. Which goes back to the original question, how to handle the shared/discrete memory pools.It will be quite some time before a consumer Zen APU has similar GPU power to Scorpio.
Around the middle of next year? Maybe not widely available, but I wouldn't be surprised if AMD started pushing down prices of those configurations for higher performance SFF systems by the end of next year. I'm still expecting a full Vega to get bolted onto a Zen. In the timeframe of a console refresh a system like that would seem a likely solution. Building a new console would seem a bit irrelevant, so the "doing away with consoles" move seems appropriate. Which goes back to the original question, how to handle the shared/discrete memory pools.
That's flawed logic. If somebody is going to cannibalise AMD's existing products it's better than it's a new AMD product rather than an Intel or Nvidia product. You can't afford to stand still and adopt a turtle strategy in the tech sector.The reasons why this will not happen are economic as much as technical. AMD are not going to introduce a product that threatens their discrete GPU business, so the integrated GPUs will always have performance at or near the bottom of their current product stack in that category.
That's flawed logic. If somebody is going to cannibalise AMD's existing products it's better than it's a new AMD product rather than an Intel or Nvidia product. You can't afford to stand still and adopt a turtle strategy in the tech sector.
High preformance APUs for laptops seems a sensible move. I doubt people will build gaming rigs with APUs as those no upgradability. Enable seamless GPU sharing across APU and second GPU and you add a strong tie to the AMD ecosystem.
They've already announced HPC Zen, which is effectively a big APU for middle of next year. They also said leading graphics capabilities for APUs coming with Zen. For laptops and SFF (which is a fair approximation of a console) they might as well sell the product if they have it. An APU with HBM on it could probably make use of a 6TF GPU. I'm not sure they should be worried about cannibalizing discrete GPU sales with a CPU+GPU combo. That seems like a big win to me.The reasons why this will not happen are economic as much as technical. AMD are not going to introduce a product that threatens their discrete GPU business, so the integrated GPUs will always have performance at or near the bottom of their current product stack in that category. The PS4 has been out for 3 years now and there still doesn't exist an APU with matching GPU specs (the latest APU will slightly exceed the GPU in the XBOne). There is, IMO, zero chance of a 6TF GPU in a consumer GPU next year.
Intel does have Phi, but it doesn't really do graphics. Nvidia lacks a CPU (beyond PowerPC) so not an option there. Sounds like a good market.I would agree if Nvidia made APUs or if Intel had anything like this on the GPU side. They don't though.
Could be more or less, but does it need to equal Scorpio or XB1? Even in a SFF design cooling would be simplified as everything vents externally. Smack a giant 120mm fan atop a little board and port the sides.RX 480 is like 160W alone. How much APU would draw?
Define near? Two years or with a drop to 10/7nm it'll likely be readily available. Heck someone got a pair of 1080s in a laptop, a scorpio class chip should be easy by comparison. Cost would be the only concern and that situation is only improving with time. It could be a Steambox, XB mockup, or any other platform out there as well.Scorpio-class chip in a laptop, though? In the near future? I just don't see it.
Nvidia and Intel aren't standing still. I thought hell would freeze over before Intel really got into ARM but we living in strange times. AMD are not in a great position financially and can't rest on their laurels or assume that their competitors will.I would agree if Nvidia made APUs or if Intel had anything like this on the GPU side. They don't, though, and nothing on either of their product roadmaps indicate that they will have anything close any time soon.
They've already announced HPC Zen, which is effectively a big APU for middle of next year.
They also said leading graphics capabilities for APUs coming with Zen.
For laptops and SFF (which is a fair approximation of a console) they might as well sell the product if they have it. An APU with HBM on it could probably make use of a 6TF GPU. I'm not sure they should be worried about cannibalizing discrete GPU sales with a CPU+GPU combo. That seems like a big win to me.
Intel does have Phi, but it doesn't really do graphics. Nvidia lacks a CPU (beyond PowerPC) so not an option there. Sounds like a good market.
Could be more or less, but does it need to equal Scorpio or XB1?
Define near? Two years or with a drop to 10/7nm it'll likely be readily available. Heck someone got a pair of 1080s in a laptop, a scorpio class chip should be easy by comparison. Cost would be the only concern and that situation is only improving with time. It could be a Steambox, XB mockup, or any other platform out there as well.
Nvidia and Intel aren't standing still. I thought hell would freeze over before Intel really got into ARM but we living in strange times. AMD are not in a great position financially and can't rest on their laurels or assume that their competitors will.
http://www.eurogamer.net/articles/d...review-the-worlds-most-powerful-gaming-laptopScorpio-class chip in a laptop, though? In the near future? I just don't see it.
You are staggeringly well informed about what Intel and Nvidia are doing.