Killzone 2 pre-release discussion thread

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deepbrown, I thought the Steel Box edition in overseas markets are full retail game ? Are they really review copies ?
 
deepbrown, I thought the Steel Box edition in overseas markets are full retail game ? Are they really review copies ?

Look at the last picture in this series:

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Regional servers and 'stuff' I presume. This is the bane of no region lock on game discs, but on services.

From the earlier match-making vs server-based online setup debate, It sounds like KZ2 will allow you to pick arbitrary servers to host your games.

I could be wrong here.
 

No no no and again no. Those pics were selectively picked and I also suspect some touch up work. I have the demo and although it looks godly it doesnt look nowhere as good as the CGI
 
I agree.

Maybe I need my eyes checked, but the demo definitely does not meet much less exceed the CG trailers.

The games lighting and AI is awesome though.
 
Wasnt the 05 "target render" running at 1080/60 frames with ray traced lighting, and insane amounts of AA?
I bet a single gun from that 05 render would &^&!$ KZ2's memory budget.
 
No no no and again no. Those pics were selectively picked and I also suspect some touch up work. I have the demo and although it looks godly it doesnt look nowhere as good as the CGI


Those screens are not touch up or selectively pick. They're 100% realtime:smile:. I already play the demo and it surpass the E3 demo in many ways. The lighting are better, the textures look sharper/better quality and colors are better too etc...:smile:

Can't wait to see how KZ3 will look:devilish:
 
Those screens are not touch up or selectively pick. They're 100% realtime:smile:. I already play the demo and it surpass the E3 demo in many ways. The lighting are better, the textures look sharper/better quality and colors are better too etc...:smile:

Can't wait to see how KZ3 will look:devilish:

No and most of us have played the demo ;)
 
Those screens are not touch up or selectively pick. They're 100% realtime:smile:. I already play the demo and it surpass the E3 demo in many ways. The lighting are better, the textures look sharper/better quality and colors are better too etc...:smile:

Can't wait to see how KZ3 will look:devilish:

I can't believe you're still claiming this after all this tme. The E305 demo is technically far superior to the finished product. You might think it looks better and thats great, but technically it isn't even in the same ballpark.
 

Not to mention uncertainty in patching a non-official release.

It's safer to get the retail version no doubt.

I can't believe you're still claiming this after all this tme. The E305 demo is technically far superior to the finished product. You might think it looks better and thats great, but technically it isn't even in the same ballpark.

Yap. It should go down better if he says, "I like blah-blah better than the blah-blah in the 2005 trailer".
 
A further difficulty level is unlocked once you complete the game on the hardest one available from the start.

All I'm saying is, you told someone to play Halo 3 on a harder difficulty level before judging the AI, yet you're doing the opposite regarding Killzone 2. Surely the same argument should apply to both before any comparisons can be made?

EDIT: Just to be clear, I'm not saying anything about Halo 3 and Killzone 2 AI or how they compare, just that you can't use one argument in favour of one yet claim it doesn't apply to the other.


I think that whole discussion started because someone (deepbrown?) mentioned that this game has better AI than (H3 Far cry etc)

that seemed like a "can of worms" statement to begin with. :smile:
 
I think that whole discussion started because someone (deepbrown?) mentioned that this game has better AI than (H3 Far cry etc)

that seemed like a "can of worms" statement to begin with. :smile:

Actually, it began when Vanquish came in this thread for the umpteenth time to tell us how exaggerated (insert topic here) is. He compared the KZ2 AI to H3, Far Cry, Fear, etc, and said it wasn't impressive, rather, we were all "gushing for no reason".

That said, I think the AI is subjective, different people pick and chose what they want to see and notice, and take random AI acts as "flanking" etc.

I'm in the military, rarely does AI impress me because it all just seems like smoke and mirrors. Usually these things happen by chance and aren't that impressive. Halo 3, Uncharted, and KZ2 are the only titles that I have been impressed by, as far as AI is concerned.
 
I'm in the military, rarely does AI impress me because it all just seems like smoke and mirrors. Usually these things happen by chance and aren't that impressive. Halo 3, Uncharted, and KZ2 are the only titles that I have been impressed by, as far as AI is concerned.

Yes, I wouldn't call a Helghast yelling "I'm gonna get you", and charge up the second floor smoke and mirror.

It's the second time now. The first time I killed one right at the top of the staircase (This one was quiet). The second time, he made it all the way to Garza but turned and chased after me. I was afraid he'd melee Garza to death but nothing happened there. :LOL:
 
Actually, it began when Vanquish came in this thread for the umpteenth time to tell us how exaggerated (insert topic here) is. He compared the KZ2 AI to H3, Far Cry, Fear, etc, and said it wasn't impressive, rather, we were all "gushing for no reason".


actually... read it again

Originally Posted by vanquish
Such gushing about the AI, just shows you obviously haven't played many fps (other than ones on the PS2 or rubbish ones). What about Halo 3? Far Cry? HL2 etc.

KZ2's AI is not as big as an achievement as its visuals, though still impressive.

I've played all of those games, and the AI is nowhere near as good as Killzone 2. It really is uncanny what they do. Far Cry 2's can be good, but often times they are dumb.
 
I think that whole discussion started because someone (deepbrown?) mentioned that this game has better AI than (H3 Far cry etc)

that seemed like a "can of worms" statement to begin with. :smile:
The Covenant and HGHs fight so differently though.
The Covenant are more zone oriented, protect large spheres and they usually go about the business of killing you within their specific zones. The Brutes and Elites will hunt you down, but you usually have to really agitate them in order for that to happen.
The HGHs seem less zone oriented and much more eager to counterattack and hunt you down, using the environmental factors to their advantage. (i.e. shifting their bodies behind cover,switching from cover to cover, shooting explosive barrels)
In some ways, the behaviour of KZ2's HGHs reminds me a bit of the Elite behaviours in H2, (Mind you the typical Helghast grunt is nowhere near as agile or strong as an Elite, but they can catch you off guard and surprise you from behind.)
but I'd say KZ2's AI is more reminiscent of F.E.A.R. and Half Life.
 
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