Killzone 2 pre-release discussion thread

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... Ok so I just looked at that interview by guerrilla games where it showed the breakdown of their engine...

Remember how he displayed all those stats? SPE time, RSX time, Memory etc?

Well I watched the video like 12 times and wrote down all the memory statistics for KZ2 just for the laughs- and the number I came up with is really odd.


I got (total) 458MB being used by KZ2 in that one level (Train level) based on all the information on that screen..

But the screen didn't display the Gbuffer- how big was that exactly? 30MB?
 
That's what I have been saying since the beginning :cool:

Don't forget the art + technology integration too. I would be VERY p*ssed if some of the lessons learned are not passed to other teams.

The thing Guerilla Games did right was play-test the crap out of the game from early on and get the levels right, leaving more time for the artists to work on the levels and pay attention to all the little details, that and their programmers reallly did an amazing job putting together a rendering engine that can push a lot of effects like self-shadowing everything and multiple dynamic light sources.
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Did anybody catch any TV ads for KZ2? I live in the US and I have yet to witness any commercials on this game. Sony is really dropping the ball if they do not advertise the game. The game is less then 2 weeks away.
 
The thing Guerilla Games did right was play-test the crap out of the game from early on and get the levels right, leaving more time for the artists to work on the levels and pay attention to all the little details, that and their programmers reallly did an amazing job putting together a rendering engine that can push a lot of effects like self-shadowing everything and multiple dynamic light sources.
Indifferent2.gif

Hey, I was wondering about the MP gameplay. What happens if everyone on the enemy team is a Saboteur ? Wouldn't it be an enormous advantage since everyone would look like a friendly soldier at first glance (especially in a small map) ?
 
For the Honor Rank #4, do you need to be in top 1% during one week?
I have the game, but i don't think that the trophu has an exact description.
 
Just wanted to comment on the whole lag thing. I downloaded the demo at my sisters house (she has a 46" CRT rear-projection TV) and playing at her house compared to playing on my 46" Samsung LN46A650 120hz LCD, there was noticeably less lag. Mind you, my sister is using composite RCA (I know I know, she needs to get an HDMI cable) - not sure if this has any relevance.

Anyway, the Samsung A650 series has known to have input lag. A lot of other LCD's too because of all the processing in the TV itself. That's why a lot of HDTV's have game modes now. Unfortunately for me, the A650's game mode prevents you from tweaking certain picture settings, and because I use my PS3 for both BR and games, I prefer not to use the game mode. But yeah, after playing at my sister's house, I definitely notice slight lag in the controls. This is the first game where I've noticed it, probably because GG made the weapons feel weighty. Playing at my sisters house, the controls felt great to me.

So yeah, if your HDTV has a game mode, I recommend trying that out. I'm tempted to get a standalone blu-ray player now so I can use game mode on my PS3 and use my calibrated TV settings for my BR player.
 
I have to say I haven't noticed any lag at all in the demo. This is on a 40 "Bravia KDL series, the only jitter I noticed was during loading times.
 
@djskribbles
Um, when you turn off Game mode, the settings return to what they were before you switched on Game mode.
This basically means that you can use Game mode while you play games and than switch back to calibrated settings when you want to watch movies.
 
Really? I've never actually tried. :oops:
I'm a frequent poster at a certain AV forum but I haven't really payed any attention to the input lag thread for the A650 series, because again, this is the first game I've noticed it. I do know that a lot of people are using HDMI2/DVI with the PC label, and this is supposodly even better than Game mode. Doing that will make it a lot harder to turn it on/off. I'll try that out when I get home.
Thanks for the tip. :smile:
 
Anything anyone wants to know about the game. Ask and I will try and give you the answers :)

How long did it take you to finish it Deep? Would you say it's longer than FEAR 2 if you've ever finished that game? How satisfying was the SP experience if compared to R2 and Gears2? Thanks mate.
 
Just wanted to comment on the whole lag thing. I downloaded the demo at my sisters house (she has a 46" CRT rear-projection TV) and playing at her house compared to playing on my 46" Samsung LN46A650 120hz LCD, there was noticeably less lag. Mind you, my sister is using composite RCA (I know I know, she needs to get an HDMI cable) - not sure if this has any relevance.

Anyway, the Samsung A650 series has known to have input lag. A lot of other LCD's too because of all the processing in the TV itself. That's why a lot of HDTV's have game modes now. Unfortunately for me, the A650's game mode prevents you from tweaking certain picture settings, and because I use my PS3 for both BR and games, I prefer not to use the game mode. But yeah, after playing at my sister's house, I definitely notice slight lag in the controls. This is the first game where I've noticed it, probably because GG made the weapons feel weighty. Playing at my sisters house, the controls felt great to me.

So yeah, if your HDTV has a game mode, I recommend trying that out. I'm tempted to get a standalone blu-ray player now so I can use game mode on my PS3 and use my calibrated TV settings for my BR player.

i use game mode for games, then switch straight away to standard mode...I can save multiple settings for the same HDMI source. I have a Samsung 32''
 
How long did it take you to finish it Deep? Would you say it's longer than FEAR 2 if you've ever finished that game? How satisfying was the SP experience if compared to R2 and Gears2? Thanks mate.

Oh damn, how long? Umm...can I find that out by looking at the save file? Cause I played it over a week in shortish bursts.

But I'll say this - games that feel short have one problem - they don't hide when the end is going to happen very well.

At one point in KZ2 I was sad because I thought it was the last level and it felt very short. However, there was then another level, then another... :D It feels long. Anyway I'd expect about 10 hours.
 
Really? I've never actually tried. :oops:
I'm a frequent poster at a certain AV forum but I haven't really payed any attention to the input lag thread for the A650 series, because again, this is the first game I've noticed it. I do know that a lot of people are using HDMI2/DVI with the PC label, and this is supposodly even better than Game mode. Doing that will make it a lot harder to turn it on/off. I'll try that out when I get home.
Thanks for the tip. :smile:

Doesn`t assigning the input to PC grey out some options as well ? I don`t know about the newer Samsungs , but on my M86 the game mode screws up the colour so I never use it.
I just use the film mode with all the fancy stuff disabled , which is better for movies as well (as long as they come from dvd or bluray).
 
Doesn`t assigning the input to PC grey out some options as well ? I don`t know about the newer Samsungs , but on my M86 the game mode screws up the colour so I never use it.
I just use the film mode with all the fancy stuff disabled , which is better for movies as well (as long as they come from dvd or bluray).
Yes it does, but it gives you far more options than Game mode does. Game mode pretty much greys everything out and the PQ isn't exactly what I would call good. It has the backlight and sharpness on high, and edge enhancement appears to be on. The only way to tweak the backlight, is by changing the Energy Saving mode setting. This is fine, however I usually have Energy Saving mode OFF and this setting applies to all inputs, so I would have to turn it on and off all the time. The only way around this, would be to keep Energy Saving mode on Low and turn up my backlight to compensate. The PQ in Game mode doesn't look TOO bad, and I don't really care how accurate the picture is for games.

After a bit more reading, I guess PC mode doesn't work very well with the PS3 - for anything other than 1080p/60hz, it won't apply the PC mode to reduce input lag.
I tried Game mode and it definitely helps... KZ2 feels just as it did at my sisters house (no lag). The acceleration is still a little weird, but it feels a lot better now. I wouldn't complain if it stayed this way. Before with the input lag and acceleration, it was very difficult to aim in close quarter combat.
 
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