Why? Especially when the original images werent even captured well?Well just the fact that the developers has to touch-up their screenshot is a bad thing.
Why? Especially when the original images werent even captured well?Well just the fact that the developers has to touch-up their screenshot is a bad thing.
No it isn't the same perspective...look at the angle of the roof you will see that it's actually a diff angle, and that it's a wall covering the buildings outside.I dont think the building(s) are removed, it is just that the window section has been blown out (destroyed) in one of the screenshots. Hence why there are bricks flying in the air?
Same perspective.
Why? Especially when the original images werent even captured well?
The least touched-up screenshots I´ve seen are in-game screenshots that have been taken and then uploaded by the devs, it´s very simple also.
Can´t notice any brick by the building (that are not there) but maybe you are right.
Simple solution: Don't show shots unless it represents the final game, undoctored.
I really do believe that if there is a steady progression in your screenshots over time that it'll allow gamers to get much more excited. Or do you guys really like being feed something then it not releasing as what they showed? I love how people assume it'll turn out this way, it's just wonderful. Nothing is guaranteed, unless you live in a world where companies never lie, and certain other companies make you swoon in joy no matter what they feed you.
Since that's not going to happen, I do dearly propose that we view it as a non-issue.
Unless we also want to discredit what almost EVERY photo taker does.
I never knew that TVs will deliver the images "as is"
I must be seeing things when it comes to temperature settings, brightness settings, etc.
That would be nice, but no-one does it, and no-one can start. If your first showing of your title looks like pants compared to all the other games being shown, because you're showing the real deal and they're showing doctored screens, you'll only get negative reputation. Most folk have zero capacity to appreciate potential, and to see things in a half-completed state and see it as what the final game will likely be rather than what it is. The whole world is full of 'fakes' of varying degrees. This is just another one, of the very, very minor end of the scale. Like many other games out there have presented material that is touched up which you haven't minded because you were oblivious to it. Indeed, we accept as par for the course the stupid amounts of AA that promo pictures have, and we never know what a game's IQ is really like until it's actually out. This has even backfired on companies that have provided original imagery, like RnC with it's high AA to which many cried foul.Simple solution: Don't show shots unless it represents the final game, undoctored.
[modhat]Let's not go there please. Console War theorems aren't welcome here. It's an edited image and we accept on faith that people's response here on this board is in response that idea alone, and not because of any bizarro agendas.[/modhat]And the effort and exhaggeration is sickening really. It almost gives you the impression that some people are trying too hard to spread bad reputation and misinformation about anything promising related to the PS3.
No it isn't the same perspective...look at the angle of the roof you will see that it's actually a diff angle, and that it's a wall covering the buildings outside.
Look here to see what I mean http://i8.tinypic.com/81qrv39.gif
Aye slightly different viewing angle, and perhaps FOV setting? But still same scene, assets. Now if the ss is new or not I dont know but for that one could look at the video of that scene and see the movement and position of camera.
It's a wall...that's all im saying