Firewalled here at work. Can someone summarize?
Similar to its Windows Vista counterpart, the new Xbox 360 Family Timer can restrict children's activity time and can be set on a per-day or per-week basis. Helpful "notifications" will appear to warn the gamer that the session is nearing the end and the feature will automatically turn off the console when a pre-determined time limit has been exceeded.
The Family Timer feature will be available for download via Xbox Live in early December.
And automatically save? This is a good idea in principle, but some games could be messed uo with this in effect. eg. ICO's last 1.5 hours or so had no save points, and you had to play through. Also if you're just near the end of a game and want to finish it and the console switches you off, that'll really annoy people. I expect MGS4 to have something like this. Imagine if moments from completing Halo3, the machine locks you out! Perhaps better would be a time budget that'd let people extend a session to a natural stopping-point? Or maybe games could hint to the system when is a good time to stop?Similar to its Windows Vista counterpart, the new Xbox 360 Family Timer can restrict children's activity time and can be set on a per-day or per-week basis. Helpful "notifications" will appear to warn the gamer that the session is nearing the end and the feature will automatically turn off the console when a pre-determined time limit has been exceeded.
And automatically save? This is a good idea in principle, but some games could be messed uo with this in effect. eg. ICO's last 1.5 hours or so had no save points, and you had to play through. Also if you're just near the end of a game and want to finish it and the console switches you off, that'll really annoy people. I expect MGS4 to have something like this. Imagine if moments from completing Halo3, the machine locks you out! Perhaps better would be a time budget that'd let people extend a session to a natural stopping-point? Or maybe games could hint to the system when is a good time to stop?
They need to integrate the "games" tab into the main screen and get rid of the "games" tab. Also, it'll be interesting to see if the MS knows the difference between Fall and Winter!
IMO Parental control only looks good on paper. I doubt many people will let their parents have a say on what games they should play, when most X360 games are hardcore action.
And automatically save? This is a good idea in principle, but some games could be messed uo with this in effect. eg. ICO's last 1.5 hours or so had no save points, and you had to play through. Also if you're just near the end of a game and want to finish it and the console switches you off, that'll really annoy people. I expect MGS4 to have something like this. Imagine if moments from completing Halo3, the machine locks you out! Perhaps better would be a time budget that'd let people extend a session to a natural stopping-point? Or maybe games could hint to the system when is a good time to stop?
Or kids should have to learn when to stop and not play through until the last minute.And automatically save? This is a good idea in principle, but some games could be messed uo with this in effect. eg. ICO's last 1.5 hours or so had no save points, and you had to play through. Also if you're just near the end of a game and want to finish it and the console switches you off, that'll really annoy people. I expect MGS4 to have something like this. Imagine if moments from completing Halo3, the machine locks you out! Perhaps better would be a time budget that'd let people extend a session to a natural stopping-point? Or maybe games could hint to the system when is a good time to stop?
Or kids should have to learn when to stop and not play through until the last minute.
Or kids should have to learn when to stop and not play through until the last minute.
Coster - “Just a minor point here, but there was a recent Microsoft (MSFT) conference where I believe their media extender now incorporates the DivX codec on it, is that correct? Can you confirm that and does that mean we’re soon going to see Xboxes with DivX on them?
Hell - “Yes! that, uh, we’re in discussions with Microsoft on that at this point in time, so I can’t go into any great detail on that. Um that is not a certified, that is not a certified or licensed product at this time.”