Yeah really. I'd rather have next gen graphics at 30fps than a silky smooth 60 ufps, u for ugly. Besides I'm totally optimal with 30fps in Motor Storm.
No absolutely, you are of course right. IMO, devs should go for 15fps for even better graphics. I mean, who needs framerate. In fact, 5fps would be enough too. Pause the game and just marvel at the glorious graphics.
Seriously, we're going into a new generation of consoles with tech that is ~7 years newer than what we are currently playing on. I'm not sure there's a thing such as 60 "ugly" fps given we are yet to form an expectation on what we are to expect in graphics on these new machines.
If every developer would target 60fps from the get-go, we wouldn't be wondering how much better it could look but rather simply enjoy what we have. I find the mindset ridiculous that graphics need to be [insert word] and that we need to sacrifice framerate for it. When I play a game, I play it to be entertained. Graphics is something you will get used to. However have a game that looks brilliant but plays like **** is something that isn't worth a damn. Example: Heavenly Sword. Beautiful game, but severely limited by how bad it plays due to the choppy framerate. Many of the scenes are more like playing a slide show. But hey, beautiful graphics are all that matter, right?