Digital Foundry Article Technical Discussion [2023]

Status
Not open for further replies.
You guys know Steam has an on screen keyboard, right? Make sure you have Steam Input configured for your controller and I believe the default setting is to click both sticks to bring up the KB.
I just tried it with Skyrim and it does nothing. Does it work for you? Maybe games need to support it?
 
You guys know Steam has an on screen keyboard, right? Make sure you have Steam Input configured for your controller and I believe the default setting is to click both sticks to bring up the KB.
no, i'll try this now, lol sorry shoot
 
Its cool that they dip theirs toes in RT water, but why this comes at costs of not fixing other technical issues that were highlighted for so long is beyond me. I understand if they fixed all performance issues implemented good upscaling tech (FSR,DLSS) and reached point of "hey we have a lot of power to spare lets slap RT on this bad boy" i would be in heaven. BUT nothing got fixed, they just added RT on top of the pile of broken things and hey its DONE! .... Really? 11 milions or dunno how many copies sold, game of the year etc etc ... this is embarrassing stuff. WTF guys.
There's been 11 million or so people show them they'll buy their broken and buggy shit games so what incentive do they have to fix them?
 
no, i'll try this now, lol sorry shoot
Did it work for you? No dice here, not for Fallout 3, Fallout 4 or Skyrim.

I think I know why and that is because an application cannot fake DirectXTK input under Windows because that would be a vector to circumvent user input and compromise security. I'm sure Steam's keyboard overlay is just a Steam API that for whatever reason just does not seem to have wide support in games. It's probably hard baked in SteamOS for SteamDeck, but obviously not in Windows.
 
Did it work for you? No dice here, not for Fallout 3, Fallout 4 or Skyrim.

I think I know why and that is because an application cannot fake DirectXTK input under Windows because that would be a vector to circumvent user input and compromise security. I'm sure Steam's keyboard overlay is just a Steam API that for whatever reason just does not seem to have wide support in games. It's probably hard baked in SteamOS for SteamDeck, but obviously not in Windows.

Nah you just have to turn it on. Most games will automatically disable the Controller Companion so that it doesn't interfere with the games normal controls. Back and Start held together will toggle it back on (or off). Once on, pushing both sticks in together will toggle the keyboard on and off.
 
Ok fair enough. Once for 20 seconds at the very start of a 200 hour+ 12 year old game, you do need a keyboard to type in your character name. You've got me there. However the overwhelming majority of modern (i.e. released since this generation of consoles started) games can be played exclusively with a controller, for any that can't, just avoid them if couch/controller play is your no1 priority.
The Steam list of games with only partial game support disagrees,

Windows, game clients and games all update themselves.
Is there a way to make Steam and Epic Games Store auto-update themselves? From what I have observed, both Steam or EGS will stop auto-updating installed games as soon as they detect there is an updated client for which there is no option for the clients to update themselves without user and mouse/keyboard interaction.

This is the console experience for me, you don't have to worry about whether your box is ready because it always is whether you last touched it days, weeks or months ago. Maybe SteamOS is different, but I'm running Windows 11.
 
The Steam list of games with only partial game support disagrees,

As I noted further along in that post you're quoting. The Steam list is inaccurate. The first 3 games that I own in that list have 100% controller support and I assume many or most of the games that I don't own and can't verify are similar. I don't know how they define "Partial controller support" but I can assure you (and I'm sure you can easily test yourself) that games like AC: Valhalla and Red Dead do not require any keyboard/mouse intervention if using a control pad.

I wouldn't be surprised if Steam classes a game as only partial controller support if it doesn't fully support the steam controller itself.

Is there a way to make Steam and Epic Games Store auto-update themselves? From what I have observed, both Steam or EGS will stop auto-updating installed games as soon as they detect there is an updated client for which there is no option for the clients to update themselves without user and mouse/keyboard interaction.

Steam as mentioned in a couple of my recent posts does update itself, but requires user intervention to restart it following the update. I'm not sure I've ever noticed EGS updating itself which means it's either infrequent enough that I don't notice, or it does so without my intervention, In either case, these are extremely swift mouse clicks that can very easily be handled through the Controller Companion.

This is the console experience for me, you don't have to worry about whether your box is ready because it always is whether you last touched it days, weeks or months ago. Maybe SteamOS is different, but I'm running Windows 11.

This is fair enough and I hear where you're coming from. Windows and the various game platforms are not 100% self regulating. I accept, you will need to "go into PC mode" occasionally for maintenance activities like reboots and driver installs (these things can be largely done with the controller companion but it's much easier to simply use the mouse/keyboard). What we seemingly disagree on is the level of effort and intervention required for these activities.

I'm not suggesting that you can permanently convert a PC into a console, but rather that when configured correctly, it can deliver a console like experience when all you're interested in is picking up the control pad and playing a game. The updates you speak of will not stop you playing in the vast majority of cases, and in those rare cases where intervention is needed first, then the controller companion is more than capable of allowing you to click "ok" at a Steam restart prompt from the the couch.

Essentially, I'm saying that 95% of the time you spend interacting with the system outside of an actual game, the experience can be extremely console like. The other 5% of the time might be a cumulative 10 minutes every other week restarting the Steam client or rebooting after a Windows update.
 
I wouldn't be surprised if Steam classes a game as only partial controller support if it doesn't fully support the steam controller itself.

Steam seems to say partial support if there’s even one thing you need a keyboard for e.g. during initial install. Lots of partial support games can be setup and played perfectly fine with just a controller.
 
You'll need to download controller companion through Steam first and allow it to run in the background.
I've never installed that. The OSK is built into Steam.

Make sure your controller is connected.
Steam->Settings->Controller->Desktop Config (Or Big Picture if that's how you roll)
You can configure the buttons here and assign an action to show keyboard if one isn't configured.
 
Last edited:

The E3 that belonged to Doom 3 which eclipsed everyone else. :) One of my favourite years for E3. PC was slaying so hard back then, the selection of games for it, quality and diversity was all time high. After this expo images from Doom 3 would be plastered EVERYWHERE. I've seen that classic imp screenshot a million times by the time the game came out

 
Status
Not open for further replies.
Back
Top