Riddlewire
Regular
You can't make that extrapolation.I understand if the Series S has issues, but if you get the same behavior on both the Series X and S, there has to be an issue that isn't just simply hardware and would lead me to believe the problem is in the software somewhere.
They're not the same hardware.
Series X runs at 78% higher resolution than PS5. That could easily explain any performance problems on that machine.
Series S has a memory configuration that might make a perfect 60fps difficult to achieve on that machine.
No definitive conclusions can be drawn.
Previously, DF tested this game with FPS Boost on S/X. As Richard calls it a "flat 60fps" was achieved by both consoles. The difference with Ubisoft's patch is that resolution has been increased by 33% on Series S and 433% on Series X.
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