Call of Duty 4: Modern combat trailer up

Discussion in 'Console Gaming' started by Rangers, Apr 28, 2007.

  1. pipo

    Veteran

    Joined:
    Jun 8, 2005
    Messages:
    2,628
    Likes Received:
    30
    Yup. And it works pretty good IMO.

    Try a couple of Halo games and after the 4th you'll see what I mean...
     
  2. RobertR1

    RobertR1 Pro
    Legend

    Joined:
    Nov 2, 2005
    Messages:
    5,852
    Likes Received:
    1,297
    Good point. Playing Halo3, it's always one nail biting close game after another. You don't even notice it until you stop playing and think about it.
     
  3. AlphaWolf

    AlphaWolf Specious Misanthrope
    Legend

    Joined:
    May 28, 2003
    Messages:
    9,470
    Likes Received:
    1,686
    Location:
    Treading Water
    If that were the case than the dvd version would be loading faster in some areas, so while it may be slightly slower at the worst, its also a bit faster at the best.

    It would be if the constant speed of the BR drive were significantly faster than the minimum speed of the 12x dvd. Yes the space could be an advantage as I suggested in my post.
     
  4. Ben-Nice

    Regular

    Joined:
    Jan 12, 2006
    Messages:
    617
    Likes Received:
    9
    How does Truskill help you improve as a player? If your never playing people better than you your not going to improve much IMO. Playing superior players is how you learn the most about how to play the maps and how to use the weapons. Every game has a learing curve but if you suck at first person shooters your going to suck at most of them regardless unless the game is totally unbalanced and gimped. Your not supposed to be able to just pick up a game and be one of the better players. That would be silly.
     
  5. AlphaWolf

    AlphaWolf Specious Misanthrope
    Legend

    Joined:
    May 28, 2003
    Messages:
    9,470
    Likes Received:
    1,686
    Location:
    Treading Water
    um there's a range you will get matched up against (some will be better), if you're constantly beating all of the people you play you will continue to move up the rankings.
     
  6. Ben-Nice

    Regular

    Joined:
    Jan 12, 2006
    Messages:
    617
    Likes Received:
    9

    Seems like a normal ranking system to me. Good player kills bad player gets less points for the kill if the bad player kills the good player they get more points ect. All they are really doing is filtering the servers by rank or point level. They just call it skill level.
     
  7. pipo

    Veteran

    Joined:
    Jun 8, 2005
    Messages:
    2,628
    Likes Received:
    30
    Wrong. You should read the white paper.
     
  8. rounin

    Veteran

    Joined:
    Sep 21, 2005
    Messages:
    1,251
    Likes Received:
    20
    Gamespot review is now up : http://www.gamespot.com/ps3/action/...k=multimodule&tag=multimodule;reviews;title;1

    Regarding the differences:

     
  9. RobertR1

    RobertR1 Pro
    Legend

    Joined:
    Nov 2, 2005
    Messages:
    5,852
    Likes Received:
    1,297
    To me this game is Counter Strike in a BF2 setting, which is a very good thing. IW truly are an elite developer. This is my first IW game and it's a blast.

    It's nice that a few friends picked it up also. Makes it more fun and the 360 controller is a joy for FPS games.
     
  10. Phil

    Phil wipEout bastard
    Veteran

    Joined:
    Nov 19, 2002
    Messages:
    4,786
    Likes Received:
    377
    Location:
    127.0.0.1
    Equal content on both disks should yield an advantage on Blu-Ray, not only in loading times, but especially in seek timing as the data would cover a smaller part of the physical disk where it would use the entire disk on dvd. There's not much in it with loading times, especially when you *could* use the remaining space on Blu-Ray to save redundant chunks of data to speed up the loading process. This has been discussed numerous times in more fitting threads, so I'll just leave it at that...
     
  11. Cheezdoodles

    Veteran

    Joined:
    May 24, 2006
    Messages:
    3,930
    Likes Received:
    24
    I would recommend picking up CoD2 in a bargain bin if you are ever bored, best WW2 game made.
     
  12. Neb

    Neb Iron "BEAST" Man
    Legend

    Joined:
    Mar 16, 2007
    Messages:
    8,391
    Likes Received:
    3
    Location:
    NGC2264
    I always thought about picking up the fullgame and I think I will do it. A question though, are the missions like the ones in CoD1, night/day/sneaking?
     
  13. PARANOiA

    Veteran

    Joined:
    Nov 14, 2003
    Messages:
    2,086
    Likes Received:
    9
    Location:
    Melbourne
  14. Cheezdoodles

    Veteran

    Joined:
    May 24, 2006
    Messages:
    3,930
    Likes Received:
    24
    I dont remember all that much from CoD1, (i do remember some sneaking to get to a submarine or something). Anyways, CoD2 doesn't offer much sneaking. It doesn't offer any sneaking at all if i remember correctly, the whole game can be summerized into 5 or so scenarios:
    Urban street warfare, house cleaning, attacking fortified bases, defending (houses or forts) and some tank driving\running away from enemy tanks while trying to sticky bomb them.

    Its mostly just tons and tons of intense scripted (very well scripted) encounters on the various fronts of the world war. You don't notice that everything that happends is scripted (all CoD games are, you have to kill X and move to Y, until enemy Z makes his move, for example) and its a lot of fun.

    IMO the best game in 2005, best launch game, and still a very very good game. Singleplayer will last about 10-15hours on medium difficulty (all of the singleplayer is good, no dull moments) or about 20-30 hours if you play on "Veteran"
     
  15. Shifty Geezer

    Shifty Geezer uber-Troll!
    Moderator Legend

    Joined:
    Dec 7, 2004
    Messages:
    44,106
    Likes Received:
    16,898
    Location:
    Under my bridge
    The first?! Blue Dragon shipped on 3 DVDs, and that's not the only title to date either! There have been plenty of comments about games having to work around disc limits, even comments from devs saying they were pushing single-layer BRD's 25 GB limit. Disc space troubles aren't new!
     
  16. PARANOiA

    Veteran

    Joined:
    Nov 14, 2003
    Messages:
    2,086
    Likes Received:
    9
    Location:
    Melbourne
    Disc spanning in RPGs != disc troubles. Unless Every FF since the SNES has had disc troubles - which they haven't, they've simply and elegantly spanned discs.

    Regarding "work arounds", I don't think there's been a lot of firm evidence that this has been anything other than requiring run-of-the-mill optimisation for most of the complaints. In fact, the only games I think you could possibly be referring to are Assassin's Creed and PGR4.

    Regarding dev comments... we've covered this off many times, but pushing capacity in my mind is only relevant when you're not using silly stuff like uncompressed audio (useless for 99.99% of users) or a tonne of languages (sure, it's convenient for the publisher, but I don't really feel the need to play most games in other languages - hell, I prefer all my games to be in the "native" language, eg JRPG's in Japanese, COD2 enemies talking in their native tongue, etc)

    I definitely think there's some interesting discussion to be had around this - to me, if this is a genuine quote, appears to be an 'invisible line' crossed this gen - an impartial dev is saying "we intentionally made a game shorter because stuff wouldn't fit!" That - to me - is surprising, and something I didn't expect to see until another 12 months or so.
     
  17. scooby_dooby

    Legend

    Joined:
    May 28, 2005
    Messages:
    8,563
    Likes Received:
    145
    Location:
    E-town, Alberta
    If anything, it's another example of an disc space problems which caused a very small impact on the final game.
     
  18. patsu

    Legend

    Joined:
    Jun 25, 2005
    Messages:
    27,709
    Likes Received:
    145
    Yes... but it's rated "5 hours" of SP though.
     
  19. PARANOiA

    Veteran

    Joined:
    Nov 14, 2003
    Messages:
    2,086
    Likes Received:
    9
    Location:
    Melbourne
    I wouldn't call shortening a game a "small impact". But I wonder how much of this is fluff or excuses for having limited dev time, budget, resources, etc.

    Like I said, putting multiplayer on a second disc for 360 only surely wouldn't have impacted the game at all.
     
  20. patsu

    Legend

    Joined:
    Jun 25, 2005
    Messages:
    27,709
    Likes Received:
    145
    The truth is probably somewhere in between. They mentioned that they had to pull back some content.
     
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...