Arstechnica Reviews the PS3

But MS just isn't sitting still, either.

While sony is "fixing" something, MS is adding more functionality to their own product. In other words, what Sony is offering now doesn't have to stay that way forever...the same should be said for MS's product. Hey...maybe MS will lower Live Gold subscription rates or drop them altogether! How about Vista integration...who knows how fat that will go....

That's right. This is why Nintendo and Sony are unlikely to clone MS's online model and services. They will differentiate by leveraging on their unique strengths (e.g., Look at Nintendo Mii).
 
That's right. This is why Nintendo and Sony are unlikely to clone MS's online model and services. They will differentiate by leveraging on their unique strengths (e.g., Look at Nintendo Mii).

The point is, we don't know how exactly Nintendo, Sony and MS will move forward from what they each have today.

That being said, all companies should "clone" the things that have been proven to "work" with other implementations.
 
It's probably just me, but it almost feels like you're shifting the blame from one problem to the other...

Everyone: "sony are late"
You: "no they weren't, they just lied!"

As if that makes it ok, cause "they're not late"?!

What are you even talking about? I'm addressing the people that said what if it came out in the spring time.
 
How in God's name did they screw up the no background downloading thing?

Same way MS did ;)

Jesus Christ you guys want Sony to have a console on day 1 with all the upgrades on Day 1. :rolleyes:

Well, in theory the PS3 is 6 months old with all the delays ;) Kind of Sony's fault in many ways in regards to expectations they set, e.g. they bigged up their online service as comparable and competitive with MS's. I think most of us here can read through the PR, but some cannot and casual enthusiests have expectations.

It is kind of like graphics. I have long stood the position we won't be seeing native-designed 360 games until fall 2007 at the earliest; but enthusiest fans bite on "from the ground up" etc.

That said, I can give a pass on certain things (e.g. background DL), but others (scaling issues) are real issues with more difficult solutions and should have been resolved in the design itself, especially for a CE device. It appears to me that Sony is mainly targetting recent high end adopters, HDMI/1080p and so forth, which may pay off in the long run but for now it leaves some bitter taste in those left in the dark. Of course subtract the noise from Sony/MS fans, which can be difficult to determine what is relevant and which is not.
 
The point is, we don't know how exactly Nintendo, Sony and MS will move forward from what they each have today.

That being said, all companies should "clone" the things that have been proven to "work" with other implementations.

What I meant was:

The standard game community and background downloading stuff is already available for many years on the PC platform. It's natural to include these in PS3 for online gaming. What's lacking now is the polishing and the differentiators.

In these areas, it may or may not make sense to just clone XBL lock, stock and barrel. For one thing, the cloner will likely play catch-up forever. There may be more than 1 ways to fit and present a network world on a PS3. Usually the business folks will try to allocate resources to the unique stuff first, and then let the "hygiene factors" catch up.

Nintendo took a step forward with Mii. And there are public info available for some of their online plans (but delayed)
The problem is Sony took a step forward with the web browser (even in-game), but there is no public info available for the big picture other than the hygiene factors. Most of their online info are either with the developers, or cloaked. So in this regard, I'm with you.
 
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It is kind of like graphics. I have long stood the position we won't be seeing native-designed 360 games until fall 2007 at the earliest; but enthusiest fans bite on "from the ground up" etc.

Viva Pinata says hi! Blue Dragon as well???
 
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Multiple issues in this thread:

1. FPS are great with controllers for people who are used to playing them with controllers. No amount of time or energy makes me like, prefer or get used to a KB and mouse combination so its not the "best" solution for everyone. The controller is the best all around device because you can platform, fps and drive with it. doing all those things with a kb/mouse combination sucks.

2. Sony IS NOT late. They always planned to sell PS3 this year. They just needed to give folks a reason to not buy a 360. The thing about it is if they would have just said November 06 (l-b seems to be stuck in 07 for some reason :D ) the fans would have patiently waited it out anyway.

3. Basically any valuable functionality in your competitor's product that is not in yours, if you introduce it later than the competitor is considered a (-) for you. No matter what industry or device.
 
3. Basically any valuable functionality in your competitor's product that is not in yours, if you introduce it later than the competitor is considered a (-) for you. No matter what industry or device.

Not disagreeing but it can be managed in various ways. It's just that Sony PR is sleeping.
 
Not disagreeing but it can be managed in various ways. It's just that Sony PR is sleeping.


Thus until "fixed" its still a valid point. We dont know how long it will take Sony to "fix" these. Could be a few weeks, could done later as part of a set update like MS dose it now with xbox360. Unit fixed its a "-" no matter what.
 
The problem is Sony took a step forward with the web browser (even in-game), but there is no public info available for the big picture other than the hygiene factors. Most of their online info are either with the developers, or cloaked. So in this regard, I'm with you.


Sony does have an online future drawn up, just like Nintendo does. You are just not listen/reading the right articles or podcast. ;)
 
Thus until "fixed" its still a valid point. We dont know how long it will take Sony to "fix" these. Could be a few weeks, could done later as part of a set update like MS dose it now with xbox360. Unit fixed its a "-" no matter what.

Of course ! (I said "not disagreeing" right ?). If Xbox 360 users can survive for month/years without it. I'm sure Sony fans will too -- until they upgrade it.

But Sony is launching their units without proper air cover from marketing. And that is strange to say the least. :)

mckmas8808 said:
Sony does have an online future drawn up, just like Nintendo does. You are just not listen/reading the right articles or podcast.

Sure, but Sony says a lot of things for different time period. I think until the very last minute, no one is exactly sure what gets launched. They'll have to balance the communications and the need to stay stealth somehow. Not sure how they are going to do it but the current state is too lacking in information.
 
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If they really are so good they would have no problem allowing Keyboard + Mouse on the machine.. ohh wait.. that would leave the Controller dudes with a disadvantage.

FPS games on Consoles are like sex in the snow with someone unattractive and unsexy. Purely instint driven and leaves you cold.

Peter Moore said it was to loose the "computer" image.

And actually, some of the mulitplattform shooters for Vista\X360 allow the players to play vs eachother.
They had a demo of this at E3. Shadowrun. I thought that the K+M people would SLAUGHTER the x360 players. But they didnt, probably because they added some aiming help for the gamepads.
 
I disagree with some of the points made- like messy ui? and the browser works great for me- sure its slow if you dont use a keyboard- but why dont you hookup a bluetooth keyboard? I would definitly not say an uninspired launch- comparign to other launches - I have bought 3 games and i really like all 3 of them- whereas PS2 i bought 3 games and hated all 3. The onlines store is definitly not up to par with 360- but can be with updates which the review said also. I just don see how you can put a a rank on a system lol
 
I disagree with some of the points made- like messy ui? and the browser works great for me- sure its slow if you dont use a keyboard- but why dont you hookup a bluetooth keyboard? I would definitly not say an uninspired launch- comparign to other launches - I have bought 3 games and i really like all 3 of them- whereas PS2 i bought 3 games and hated all 3. The onlines store is definitly not up to par with 360- but can be with updates which the review said also. I just don see how you can put a a rank on a system lol


How long does it take to load the store ?
How long does it take to load the B3D page ?
...uncached and reload
 
How long does it take to load the store ?
How long does it take to load the B3D page ?
...uncached and reload

The store takes about 5 seconds. And B3D takes less than that cached. Not sure about uncached, but I can promise you that the internet surfing speeds are the exact same (faster on certain sites like youtube) as your regular computer on broadband.
 
The store uploads pretty fast for me- not as fast as my internet runs though- and yes i do see some slowdown when pressing buttons- but its pretty fast- funny thing is sites like ign and gamespot are super fast on the browser for me- but some sites are really slow - like this one and nintendo.com---weird! could it be different for each routers? The router i bought was one of those xbox live compatabile ones back in the day.
 
It's probably just me, but it almost feels like you're shifting the blame
In the end, whether the delays were real or not, the PS3 is late. Call it whatever you want, but in November 2007 the minimum Sony could do is to have a near-glitch-free machine. Not talking about a "perfect" machine, but AT LEAST a machine without glitches, especially that BIG scaling glitch. That really is silly.

I'm sure by then it will be ;) I only called you on that because you posted it twice in this thread so you might be confused or maybe the time space continuum behaves differently where you live :LOL:
 
London Boy said:
but AT LEAST a machine without glitches, especially that BIG scaling glitch. That really is silly.
It was a stupid decision to design it the way they did no doubt - but I don't see how it can be called a glitch. Most of the hardware we use in daily lives and over past few years works exactly the same (PCs and consoles).
In order for something to be a glitch it should be not working according to its design spec, and all you can argue is that it doesn't meet 360 scaling spec (and by that logic, PS2 being weaker then XBox1 was also a glitch :p)
That said, I'm only referring to games on this one - BRD output missing 720P is very clearly a glitch/bug.


But let me go back on topic here (namely this atrocity of Ars article).
Can anyone explain to me how
a) Ejecting a disc and not dumping you into OS is a bad thing as the author claims (eg. all you PC users, tell me how you would enjoy your games booting you out everytime you touch your disc tray).
b) How is the "booting you out of games feature" in "every system on the market" when last I checked, every single Playstation(including portables) behaves exactly the same as PS3, as well as many other machines (including, as mentioned above, all kinds of personal computers). IIRC even on 360 it's optional or something...
c) How does one play multi-disc games with this feature? (the only console I ever used that did this was DC, and I had no multidisc stuff on it).
 
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