AMD's sights are set higher than page fault handling, at least for non-gaming models. The controller and page management has to carry across multiple memory types, such as the SSD model, system paging, and possibly remote memory pools.
The disparate latencies, access patterns, and possibly endurance are part of AMD's research into managing replacement and migrating between tiers.
Gaming's limited use case would fall readily out of that.
The disparate latencies, access patterns, and possibly endurance are part of AMD's research into managing replacement and migrating between tiers.
Gaming's limited use case would fall readily out of that.