Yeah, there's a dedicated PISS (Path Integral Solution Solver) that modulates quantum effects to encode clocking and timing information in sub-cycle timespans which allows it to overclock for brief amounts of time (< one cycle).
Do note that you are also able to overclock the PISS, but beware that by doing so, you risk overmodulating the quantum effects, causing the GPU to start rendering frames asynchronously to the natural flow of time, which in extreme cases, results in your GPU sporadically rendering frames of games you haven't even bought yet.