I don't think anyone really thinks the cards would be capable of SM5.0, but Tesselation & Compute Shaders could be separated from SM5.0 (as in, don't require SM5.0 supporting GPU, just SM4.0 for compute shaders & tesselation unit for tesselation, think of geometry instancing, "sm3.0 card" classed feature which could be supported by ATI SM2.0 GPUs aswell, now just remove the need for "hacks" to use the feature on older cards and you're good to go)
Thanks!