I thought PS4 16nm was already as small as PS3 super slimPS4 will live well beyond launch of PS5. Like PS2 did.
7nm PS4 could be as small as PS3 Superslim.
PS4 will live well beyond launch of PS5. Like PS2 did.
7nm PS4 could be as small as PS3 Superslim.
Sure but most of the people on this and similar forums will be ready for the next-gen, having been on PS4/X1 for a full 5-6 years.
People on forums like this are the first to buy consoles at launch, while casual gamers buy when consoles hit sub 200-250. The casual market is a much larger audience and they can really extend the life of a console.Sure but most of the people on this and similar forums will be ready for the next-gen, having been on PS4/X1 for a full 5-6 years.
People on forums like this are the first to buy consoles at launch, while casual gamers buy when consoles hit sub 200-250. The casual market is a much larger audience and they can really extend the life of a console.
If game makers continue to support PS4, it could have a long life after PS5 is out.
PS4 probably won't hit the same low price of the PS2, and it has more competition; but it should easily pass PS1 sales.
PS4 Slim 265×39×288 ммI thought PS4 16nm was already as small as PS3 super slim
I think XBO-X was targeted not only at maintaining their current user base but equally to expand on it slightly by getting people who had switched to the PlayStation platform to come back and spend money on the Xbox platform. BC, upgraded BC titles, and technically superior (even if the differences would be difficult to tell without a side by side comparison) multiplatform titles all help accomplish both of those goals.
Regards,
SB
Did not notice this before now, but does BC and BC upgrades really matter?
With all the new stuff getting released all the time, who has time to replay? And why would I want to?
Personally I do not see the charms
November could be good for the xbox perhaps even a win but it Looks to have prematurely blown its load, If I could be so crudeso that might be a good sign for Xbox.