Last of Us [PS4]

Oh it does get quite tense at times, no doubts about it. But so do Deus Ex Human Revolution, Thief or even the Batman games for that matter.
I think the closest we got to a proof that survival horror is indeed alive and kicking is Dark Souls. TLoU simply isn't determined enough to really inconvenience you.
DE, Thief and Batman are all different games between each other and TLOU. Its pointless to even bring those games up
 
They are all stealth games where you are essentially preying on enemies ganerally unaware of your presence, hence the comparison.

You cant compare the game experience of any game just because they both have a somewhat similar feature. Each of these games are played differently and offer a different feel and experience.
 
I fail to see how the success of TLoU is indicative of a broad Survival Horror audience. The game has virtually nothing in common with the genre in terms of mechanics. You're playing as post-apocalyptic Batman in that game, and death means absolutely nothing thanks to all the check points. And unless you're playing on the two hardest settings you get so much stuff that gunning your way to victory becomes a very viable option.

Don't get me wrong, it's a great game, but Survival Horror? - I don't think so.

My definition of Survival Horror is grounded in the feeling and mood that the gameplay evokes rather than rigid design features. Old horror games achieved fear and tenseness through scarse check points for example, which LoU manages to do without. LoU has more stress than horror, sure, but it's just a different flavour of a broad genre in my opinion.
 
I don't have a PS3 and will never play it, but I watched one of the play throughs on Youtube all the way through over about 10 days, watching it like a TV series (in lumps of a few hours at a time, generally). Bashing F5 from time to time, to get the next instalment.

I think it's a fantastic game, just from the point of view of a spectator.

The sneaking looks absurdly easy, the puzzles are not the kind of thing that spawn "how to" videos (how to videos seem to be on the subject of trophies) and the player doesn't die particularly easily - but the overall experience looks pretty amazing to me.

I also enjoyed the making of.

I hope this means gaming storylines (for games that dare to posit a story) will move into a new era of depth. One inspired by quality TV, not summer blockbuster movie bullshit.

Well, of course, having said that I accept the "no absolutes" rule, and there'll be plenty of good games that don't try to take on this kind of depth of experience. But this game feels like it's opened a new chapter in gaming.

(I certainly don't consider myself as a widely-experienced gamer, for what it's worth.)
 
I don't have a PS3 and will never play it, but I watched one of the play throughs on Youtube all the way through over about 10 days, watching it like a TV series (in lumps of a few hours at a time, generally). Bashing F5 from time to time, to get the next instalment.

I think it's a fantastic game, just from the point of view of a spectator.

The sneaking looks absurdly easy, the puzzles are not the kind of thing that spawn "how to" videos (how to videos seem to be on the subject of trophies) and the player doesn't die particularly easily - but the overall experience looks pretty amazing to me.
I started by doing that too, watching walkthrough videos. But I decided that it's just too good to not play myself. So I stopped watching halfway and bought a PS3 to play it.

And the sneaking looks easier than it actually is. I'm not much of a console player, have had a 360 & Wii since launch that collect dust except when younger relatives come over, so I had to bump down the difficulty to easy for a while until I got a better with a controller.

There was a thread on shacknews that was pretty telling where people were talking about how many times they died in the game. I would say over a hundred deaths in normal difficulty wasn't that unusual.
 
I hope this means gaming storylines (for games that dare to posit a story) will move into a new era of depth. One inspired by quality TV, not summer blockbuster movie bullshit.
Well, of course, having said that I accept the "no absolutes" rule, and there'll be plenty of good games that don't try to take on this kind of depth of experience. But this game feels like it's opened a new chapter in gaming.

I agree, the way the story is told is extraordinary. The world feels genuinely alive and you have a real connection to the characters. So much so that it's ruining other games for me.

I've just bought Bioshock infinity in the steam sale, which is a game I've been looking forward to playing since its release. It has a similar premise, protect and escort a girl, but it feels so shallow. So old fashioned.
Now if I'd never played LoU I'm sure I would have enjoyed this as much I've enjoyed all the other Bioshocks and similar games, but my eyes have been opened.

I hope other developers can rise to the challenge.
 
My problem is the following: after playing and finishing TLoU...I can't really enjoy gaming as I did before playing TLoU. I am not joking, this is a real issue for me. Everything in comparison feels maybe stale or whatever it is, from a story telling perspective, but also from a tension+gameplay perspective.

After finishing it, it took about two weeks until I fired up my PC to play some MP rounds. But even after weeks and buying 4 games from summer steam, I barely manage to enjoy gaming. A small success for me is that Tiny Tina BL2 DLC with the refreshing and funny fantasy setting makes fun.

Other than that, I guess I need help because TLoU destroyed my gaming mojo. I guess even replaying TLoU just is not the same. This game just fully satisfied me, my gaming hunger...and similar to an Anaconda after a perfect goat, I lie around without any hunger.
 
My problem is the following: after playing and finishing TLoU...I can't really enjoy gaming as I did before playing TLoU. I am not joking, this is a real issue for me. Everything in comparison feels maybe stale or whatever it is, from a story telling perspective, but also from a tension+gameplay perspective.

After finishing it, it took about two weeks until I fired up my PC to play some MP rounds. But even after weeks and buying 4 games from summer steam, I barely manage to enjoy gaming. A small success for me is that Tiny Tina BL2 DLC with the refreshing and funny fantasy setting makes fun.

Other than that, I guess I need help because TLoU destroyed my gaming mojo. I guess even replaying TLoU just is not the same. This game just fully satisfied me, my gaming hunger...and similar to an Anaconda after a perfect goat, I lie around without any hunger.
You are not the only one. I found many people who feel exactly the same. Including me ;)
 
yeah, and it's a pain because I have a pile of games to get through!

Also, I want to get the plat but I'm holding out for the chance of a PS4 version...much as I love the game 3 play-throughs is quite enough...esp as the first was 20 hours, not like it's a ~10hr game!
 
On the up-side, it's summer, so you don't really need to be gaming anyway. The weather is so nice I haven't gotten round to finishing TloU (still at about 42%).
 
You are not the only one. I found many people who feel exactly the same. Including me ;)
Happened to me too, but with Uncharted 2 ;)

I get its a game, but the different parts of tlou just are soo disjunct. The exploring and watching various precious liveforms, the story and then the mass-murdering (which isnt optional in quite a few occasions and the best way to stay alive in the rest of them).
The spread out stuff that you can collect and the fact that its rather weird running against all edges of a level while a NPC narrates like you stand next to him.
The triggers in the levels that send guys after you from the next room after you thought you cleared everything (and made enough noise none responded to to prove this point).
The constant death and the lack of a real punishment for it (at least on my side).
Some characters just dont make sense
David!

For me its too much of a movie, gameplay thats flawed and doesnt fit, a remorseless and stump main character that fits into a comic book but not in pretentious "real life" game/movie. Heck even Kratos realized he is the problem (before the sequels)

Dunno, but I just cant imagine replaying a game like this if you already know the story and this beeing the major selling point.
 
Happened to me too, but with Uncharted 2 ;)

I get its a game, but the different parts of tlou just are soo disjunct. The exploring and watching various precious liveforms, the story and then the mass-murdering (which isnt optional in quite a few occasions and the best way to stay alive in the rest of them).
The spread out stuff that you can collect and the fact that its rather weird running against all edges of a level while a NPC narrates like you stand next to him.
The triggers in the levels that send guys after you from the next room after you thought you cleared everything (and made enough noise none responded to to prove this point).
The constant death and the lack of a real punishment for it (at least on my side).
Some characters just dont make sense
David!

For me its too much of a movie, gameplay thats flawed and doesnt fit, a remorseless and stump main character that fits into a comic book but not in pretentious "real life" game/movie. Heck even Kratos realized he is the problem (before the sequels)

Dunno, but I just cant imagine replaying a game like this if you already know the story and this beeing the major selling point.

You know what they say about opinions?
Its like farts everyone else's stinks.lol
 
i kind of get that feeling too. after TLOU, the games that i can enjoy playing are limited to games with no story
Skyrim (basically i just running around, seeing scenery)
Gran Turismo 6 demo.

Contirnue playing alan wake again, nope. ALT F4 after a few minutes.
 
I smell a class action brewing against Naughty Dog - Your game was so good it ruined me for everything else. I demand damages and therapy to restore my gaming mojo...!

But I know the feeling, normally I'd flit between games but the only thing that has held my attention was the Tiny Tina DLC. I think this is what they mean by console fatigue.
 
i kind of get that feeling too. after TLOU, the games that i can enjoy playing are limited to games with no story
Skyrim (basically i just running around, seeing scenery)
Gran Turismo 6 demo.

Contirnue playing alan wake again, nope. ALT F4 after a few minutes.

TLOU completely destroyed my Alan Wake playthrough. It feels so boring and deliberate and fake after lplaying TLOU that I couldn't continue with it at all !

I did wnjoy quest for Booty , though,( i guess it also focussed on gamelpay)But I am also now playing only hardcore gameplay focussed games like gt5 right now or Doom3 with sikkmod on PC. Anything which tries to be cinematic or tries to portray its characters seriously , just falls flat after TLOU.
:???:
 
I did a week long palate cleanse with XCOM: Enemy Unknown which is great, but a totally different type of game. Since then I've gone back to finally beat Uncharted 1 (never got past the jet ski originally) and finally beat God of War 3. Haven't really been too bothered. I'm kinda afraid to go back to my Tomb Raider playthrough, though.
 
I just played Tomb Raider last night and thought it was an excellent game. If you're solely talking about story then that's another story... lol
It's kinda funny cuz I did notice a lot of similarities between TLOU and TR game more so than Uncharted.
 
Last edited by a moderator:
Back
Top