I really liked the concept of Kameo. I think they dropped the ball in not having more game-specific scenarios that required the various elements. Both requiring them to proceed as well as requiring "combos" using the various elements in interaction.
I would love to see if they could come up with a sequal that corrected these issues and build on the foundation. I think Kameo is onto something great and could be a great twist and evolution on the traditional platform games with a nice, deep learning curve.
Kameo 2 in 2008? I mean, Rare has what? 3-5 teams?
I would love to see if they could come up with a sequal that corrected these issues and build on the foundation. I think Kameo is onto something great and could be a great twist and evolution on the traditional platform games with a nice, deep learning curve.
Kameo 2 in 2008? I mean, Rare has what? 3-5 teams?