Far Cry Primal. Didn’t know what to expect but the Ubisoft formula translates pretty well to bows and spears. Fresh change of pace from the modern era titles. Dunia engine’s 2016 iteration is serviceable but is showing its age. Environment is generally low poly and materials/lighting are pretty flat. Fun game though. The best part is no towers to climb!
The Far Cry formula is basically color by numbers and I’m never left impressed or inspired (except for the original). But there’s something about mindlessly chasing icons on a map that’s enjoyable in a lazy Sunday afternoon sorta way.
The Far Cry formula is basically color by numbers and I’m never left impressed or inspired (except for the original). But there’s something about mindlessly chasing icons on a map that’s enjoyable in a lazy Sunday afternoon sorta way.