This never hit me like exiting the ship in Unreal did.Coming out of the tunnel in Oblivion.
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This never hit me like exiting the ship in Unreal did.Coming out of the tunnel in Oblivion.
Shadow of the Beast on Amiga says hello.Street Fighter 2: For the first time ever we were experiencing ... amazingly multilayered animated parallax backgrounds
That's just one element. Doesn't offer the whole package of SF2.Shadow of the Beast on Amiga says hello.
That's just one element. Doesn't offer the whole package of SF2.
The music at minute 7 is too cool, sounds like a perfect song if performed with real instrumentsShadow of the Beast on Amiga says hello.
I was never an arcade person, or even that big of a fighting game fan, but I do remember being pretty mesmerized by Virtua Fighter as a kid. I'm not sure I ever played it more than like a couple times, but I loved how relatively slow and realistic the fighting and graphics were. It wasn't over the top or anything like all other fighting games, it looked technical and demanding. I think that intimidated me back then, like it was some advanced fighting simulator rather than a game. Something for the bigger kids and adults to play.Virtua Fighter
SF2 was the perfect package back then, a bit like a 2D Soul Calibur!Street Fighter 2: For the first time ever we were experiencing huge animated sprites, amazingly multilayered animated parallax backgrounds and a floor that conveyed depth as characters moved across the screen.
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Donkey Kong: I just couldnt believe how good it looked. It was like looking at stop motion animation
Gran Turismo 3 and 4: 60fps, highly realistic visuals and super detailed environments. Some of the night time stages were simply mind blowing.
Yes I meant Donkey Kong Country on the SNESSF2 was the perfect package back then, a bit like a 2D Soul Calibur!
A bit pedantic but you meant Donkey Kong Country, right? If so I agree with you. Back then some seriously thought it was 32 bit next-gen graphics!
And the GT games on PS2 were incredible indeed.
Mario 64 was a shock for me when I got my hands on an imported japanese N64!
I think I am partial to a game having a great gameplay as well as good looking to fully appreciate its graphics somehow. But except the beauty of Tomb raider I was never a fan of pixelated PS1 graphics. I much prefered N64 textures and this makes me think of the graphics GOATs on N64: Banjo Kazooie and Zelda 64.