There is a lot going on in this demo, but it's not in your face, so I guess that's why many don't get what the praise is all about.
Are you saying people like it in the face.
There is a lot going on in this demo, but it's not in your face, so I guess that's why many don't get what the praise is all about.
I think it looks really good and very cool artistically...basically looks like Watchdogs
This is what I thought. Watchdogs looked great to me but I'm not seeing what looks better about this. They are pretty much on par to my eyes.
This is what I thought. Watchdogs looked great to me but I'm not seeing what looks better about this. They are pretty much on par to my eyes.
As I said, detail level is similar, but look how much more assets are present on Division's environments, and how many different ones it has. It is full of all kinds of different stuff everywhere. From trash to rumble and christmas lights and plastic nets. That and more natural lighting and shading too.
The camera pan at the beginning looked good but the rest of the demo looked decidedly average, it has some nice small touches here and there but lacked a good climax. A few games looked better on top of my head are The Order 1886, Infamous 2, Battlefield 4, MGS V, Killzone Shadow Fall "city scene" and of course the Dark Sorcerer if go by QD's track record.Well, it's best of show because nothing else surpassed it. I'm trully curious about what game others believe looked better, to me at least this one won hands down. It's screenshots could be confused with a movie or TV show. This is the first e3 of this gen though, it's expected to be underwelming. Every first batch of games for all past console releases have been historically much less impressive than the latter ones. Out of what we got so far, I think it is fair to say this is the best looking piece. If that fulfills our expectations of what a generational leap should be, or if this is distant enough from current PC games on ultra, then that's another discussion, and a very personal one too. These are $399 consoles NOT sold at a loss after all, and diminishing returns are very real, and we are coming from a gen where devs really have had the time to master, so it's gonna take time for them to wow us.
Looked average??
What the hell is wrong with people around here? The level of detail, art direction, quality of lighting and texture res and all is unmatched by any other game...
I'd imagine scene geometry is also quite a bit higher for The Division versus Watchdogs, which shouldn't be surprising as while it's relatively easy to scale textures between current gen consoles and next gen consoles, scaling geometry would be significantly more time consuming and hence, expensive.
Looked average??
What the hell is wrong with people around here? The level of detail, art direction, quality of lighting and texture res and all is unmatched by any other game.
1886 has a lot of FOG and basically no viewing distance. Infamous is far more cartoonish, lighting and geometry aren't anywhere near this.BF4 has the lighting right but the detail once again suffers. MGS 5, even Kojima agrees it's not this good. And so on.
I'm not disagreeing with you at all here... it was one of the most impressive things I saw at E3. That said, from a tech perspective I'm sure it's great, but from an art perspective, I can see how some would prefer other games.Looked average??
What the hell is wrong with people around here? The level of detail, art direction, quality of lighting and texture res and all is unmatched by any other game.
1886 has a lot of FOG and basically no viewing distance. Infamous is far more cartoonish, lighting and geometry aren't anywhere near this.BF4 has the lighting right but the detail once again suffers. MGS 5, even Kojima agrees it's not this good. And so on.
nice animation where he closed the car door...perfect!