while i agree
this is halo we are talking about
the game could play worse then reed steel and still score 10's across the board
Love halo but man people need to stop riding Bungies wii wii
just look at halo 2, well below average game and not superior to the original in any way yet it scored higher then most games .
If its an average game ffs give the score it disserves
its sad really
The game won't be scored on its visuals alone, but even if it was:So my question is this: "Should review scores from previous or competing games be considered for consumers to determine relative quality, or should scores be based solely on the reviewers feeling at the time of review?" IMO, scoring should be used to rank the title relative to other games. Unfortunately, I think that sometimes, future games, that may have only be seen in demo or preview form, can also influence scores. Example - I think the GT demo on the PS3 hurt Forza 2 because of the graphical comparisons, and I believe KZ2 will do the same to Halo 3. I hope it gets judged against it's previous versions and all games shipping on or before its release.
http://www.gamersyde.com/news_4890_en.html
video of MP on the bridge level. the sound effects are amazing. you hear so many steps, jumps, reloads, and gunshots. graphics also look really good. the gameplay seems to be faster than halo 1 or 2.
off-topic, but is this a codpiece?
http://i10.tinypic.com/623gheg.jpg
trolling of the players? I thought it was game designers, PR people, or testers because it was apparently a demonstration. the game looked good though, did they only get noobs to try that map?
http://www.gamersyde.com/news_4890_en.html
video of MP on the bridge level. the sound effects are amazing. you hear so many steps, jumps, reloads, and gunshots. graphics also look really good. ...
while i agree
this is halo we are talking about
the game could play worse then reed steel and still score 10's across the board
Love halo but man people need to stop riding Bungies wii wii
just look at halo 2, well below average game and not superior to the original in any way yet it scored higher then most games .
If its an average game ffs give the score it disserves
its sad really
Your right, every reviewer in this world either gave it a 9 or a 10 based soley on the first title being a decent fps. Same reason why all other incarnations of big franchises also gets high scores, even thought they are in no way shape or form better... Oh wait, they do get worse scores if they are worse.
I love how every popular game with good critics get turned into absymal, because its "cool" to hate the popular thing.
Pretty soon Bioshock will be below average aswell, if it sells enough.
As far as Halo 3 goes, what can I say? The folks who were bitching about it being "Halo 2 in HD" are going to be eating a bit of crow in couple of weeks. It actually pumped me up a bit, knowing the competition that's coming up, but I'll be lining up to get a copy on release - and that's coming from a guy who wasn't all that chuffed about Halo 2. What I played today made me a believer. Fact.
Mass Effect was being shown behind closed doors downstairs, I didn't have time to bumrush Bioware security, too busy gaping at Halo 3
We were shown two levels from the campaign, the first of which being a few chapters in where Master Chief finds himself in a bunker with a handful of marines, a Warthog and the new personnel carrier Warthog - basically a Warthog with a basket on the back in place of the turret. It was obvious that something significant had just happened and once venturing outside, evidence of events from Halo 2 were present, but that’s all I’m going to say about that. After venturing through a few canyons, a pretty large Covenant stronghold was found. It was a massive area, with three or four small structures placed strategically. Once the fighting broke out, it was immediately apparent that gameplay has changed significantly. The use of various types of deployable shields was huge - suddenly, being in an open field isn’t so scary/stupid when you can drop a shield in front or around you at any given moment.
The second chapter we were shown was the first in the game, which the Bungie dude referred to as “Jungle”. I was hoping we’d see this level as I had just read about it in a recent Wired article. Needless to say, it was absolutely gorgeous! The amount of foliage was unreal and the level of detail was truly amazing. But the cool stuff was yet to come.
After a brief, yet awesome battle by what appeared to be a loading/landing dock used by the humans, the dev quit the game and went to the “Theatre”, off the main menu. The video recording feature we caught a glimpse of in the Halo 3 multiplayer beta was merely that - a glimpse. While you’re playing back a recorded video, you’re able to detach the camera and freely move it around the battlefield in real time - or paused, or in slow-motion - whatever you prefer. This could really come in handy in tough areas if you repeatedly get your ass handed to you. Fire up a video of you getting slayed and watch how the enemy is maneuvering and what tactics they’re using. Or, as we were shown today - it’s great for getting a closer look at a well planted grenade and a get a close-up as bodies are thrown into the air. The ability to capture screenshots is also present, which can be upload to Bungie.net and accessed via your account. Love it!
I played this game for 3 weeks and thought it was excellent.
There was this small little event from May 16 to June 10 call Halo 3 Beta.whaaa?