actually he says os reserve is unknown, "murmurings" of 1GB
well engineering wise I'd argue they've been the best. That's just imo based on power relative to release timeframe. And not counting Xbone/PS4 yet cause it's too early imo.
Quality they are 1/2. Sony has had some problems in the past too (remember turning PS1 upside down to read discs, and I think early PS3's have problems), but RROD was the biggest one...
Agreed, but that should have been a pretty huge win...
Of course another aspect to this is company policy, if Sony is breaking even on PS4 and MS is making $100 on every Xbone, obviously that explains it. But we can only go with what we see on the outside.
Have you ever taken apart a PS3 and compared it to a 360? The insides of a phat PS3 is literally a piece of art.
Saying they're on the same level engineering wise is probably comparing a 80 story high skyscraper to a 30 story apartment.
Not to mention design, but currently in the hardware design department, Sony is probably can beplaced as second, if not third place. Microsoft on the other hand is way down there.
Have you seen it? It's beautiful, with a minimum of capacitors. It is simple, clean and elegant. The 360 looks like a manhattan cityscape by comparison....
OK, it's a piece of art because...
All I'm saying is PS3 is bigger, and was REALLY big to start (bigger than original Xbox that got made a meme for being big). If you're going to say "X console engineers sucks cause it's big" just go back one whole generation, it was flipped.'
And AFAIK A LOT if not most early PS3's died. So that "piece of art" wasn't even reliable. It was just better than the competitor cause of RROD.
I bet this guy can hear it though.
This is a really stupid question, so forgive me guys..
How can the PS4 have superior specs (which we know it does) yet be so much smaller than the Xbox One? I mean, it's literally tiny by comparison.
How can this possibly work due to thermals and power?
So unless a console lasts forever it's not reliable? We're into the 7th year (or 6th?) of the PS3, of course a large chunk of the original units have died. AFAIK back in 2009, the 3rd year of the PS3, failure rates were a hair above the Wii and have only went up a bit higher since.
I actually thought of that same question and stayed up super late into the night trying to find the answer to that. I have produced 3 reasons so far..
First, getting some things out of the way.
The xbox One has 3 ventilation spots plus a huge ventilation setup over the fan placement. The PS4 Has only 1 ventilation setup. (the entire back.) the lack of normal ventilation on the ps4 and the size of the console worries me a little.
Anyways,
- My first guess would be the ps4 is using liquid cooling, or a better cooling setup.
- My second guess is, The xbox one was said to have been using a 40nm GPU. the Fan, HeatSink and case were probably tailored made originally for a 40nm GPU setup and then ended up with a smaller chip instead.
- My third guess is, since microsoft left the GPU out of their reveal; some things internally may still not be certain; and in the mean time they're leaving what's known of xbox's hardware out there. If you look at the gameplay vids of RYSE the game is running better on it's debut than on the show floor. Show floor , E3 debut.
I bet he's not.
Tommy McClain
What's your point? I honestly don't know.my 40 gig ps3 died quickly , about 2 years ago now and the bluray drive failed a year before that.
I don't care how many people have had problems... all I care about are the percentages.a lot of people have problems with the ps3 and lets not even get into the huge problems with the psone and ps2. I worked at gamestop during both of those fiascos and just like the RROD consumers had to sue sony to get things fixed.
The original PS3 was bigger mainly because the PSU was internal and the Xbox 360's was a big ass power brick. That further proves that the original PS3 had a much better cooling design than the original 360.All I'm saying is PS3 is bigger, and was REALLY big to start (bigger than original Xbox that got made a meme for being big). If you're going to say "X console engineers sucks cause it's big" just go back one whole generation, it was flipped.'
...
OK, it's a piece of art because...
All I'm saying is PS3 is bigger, and was REALLY big to start (bigger than original Xbox that got made a meme for being big). If you're going to say "X console engineers sucks cause it's big" just go back one whole generation, it was flipped.'
And AFAIK A LOT if not most early PS3's died. So that "piece of art" wasn't even reliable. It was just better than the competitor cause of RROD.
What's your point? I honestly don't know.
I don't care how many people have had problems... all I care about are the percentages.
edit: I wouldn't consider this to be bad: http://www.nofussreviews.com/survey-results-2012
The original PS3 was bigger mainly because the PSU was internal and the Xbox 360's was a big ass power brick. That further proves that the original PS3 had a much better cooling design than the original 360.
That's not a forum...it was linked to on other gaming sites too. Looking at the numbers they don't appear to be unrealistic. I have seen other reports showing similar numbers that I'll post when I get home. How about you provide something that shows how unreliable the ps3 is. It's laughable that people are actually trying to say that the original 360 was even close to the ps3 in terms of reliability.LOL really , a poll from random forums from a site I never heard of before in my life. That makes me laugh.
To bad we don't have charts of the ps1 and ps2 and all the problems they had to compare to the rrod.
Haha! Nope. Sadly I don't even recognize him. I'm assuming he is one of the hardware engineers.MS has come a long way in hardware design AND industrial design. They're not at a disadvantage compared to XYZ company anymore.
I bet that guy is bkilian...