Johnny Awesome
Veteran
My thoughts on GP are simple - MS hasn't really produced enough must have content to drive subscriptions through the roof. Until they achieve their stated goal of quarterly AAA 9/10 games we can't know whether or not subscriptions are going to resume their growth path. 30 million subs with 27 million consoles sold so far this gen isn't bad, but it remains to be seen whether or not they can reach 50+ million subs by 2028 (their leaked goal).
They might get to their quarterly AAA goal this year if Hellblade 2, Avowed, CoD, Indiana Jones, and Starfield Shattered Space are good enough.
A bad year in business doesn't mean you should panic and change all your plans and goals. Too much panicking about MS/Xbox. They need to EXECUTE their existing strategy properly before changing course again.
Imagine a world with 50 million subs generating $6 billion in revenue annually. That's plenty of money to develop 5 x $300 million games = $1.5 billion + $.5 billion in 3rd party content + $1 billion in delivery costs = $3 billion profit + MTX & DLC revenue. That's the idea. At 100 million subs the profits are staggering. Then take your GP games and put them on Nin/PS 2-3 years later and the money is rolling in.
I realize the big question is: Can they get to 50 million subs? We don't know, but they haven't executed well enough to say that they can't.
They might get to their quarterly AAA goal this year if Hellblade 2, Avowed, CoD, Indiana Jones, and Starfield Shattered Space are good enough.
A bad year in business doesn't mean you should panic and change all your plans and goals. Too much panicking about MS/Xbox. They need to EXECUTE their existing strategy properly before changing course again.
Imagine a world with 50 million subs generating $6 billion in revenue annually. That's plenty of money to develop 5 x $300 million games = $1.5 billion + $.5 billion in 3rd party content + $1 billion in delivery costs = $3 billion profit + MTX & DLC revenue. That's the idea. At 100 million subs the profits are staggering. Then take your GP games and put them on Nin/PS 2-3 years later and the money is rolling in.
I realize the big question is: Can they get to 50 million subs? We don't know, but they haven't executed well enough to say that they can't.