Silent_Buddha
Legend
This is literally the opposite of what Todd Howard said in 2018. Quoted from the interview Todd Howard gave Eurogamer, who asked him what he meant when he said in the reveal the Starfield was a "nextgen game":
Just some random thoughts. I take him at his word that the game is being developed for current generation hardware (next gen when that interview was given). That's not that surprising or that difficult if you know the both consoles are still going to be using mostly PC comparable hardware with the only major differences being the I/O subsystem (I include compression in this) and support for hardware accelerated positional sound.
So, considering when the titles entered development, it's quite likely it's focused on this generation's hardware profile.
Whether it is this generation exclusive or not comes down to the following question then.
Is it worth the cost to port it to previous generation consoles?
- It's a given that with enough effort it's possible. Just look at some of the PS4/XBO gen Bethesda titles that have been ported to NSW.
- With MS now being in charge, Game Pass and PC is important and MS 1st party games on PC recently have focused on scalability both upwards and downwards (Gears 5, Forza Horizons, Flight Simulator, etc.).
Regards,
SB