cheapchips
Veteran
Plus remember that cities and even houses are separate levels in Skyrim.
That's a last gen performance choice, not an engine limitation.
Plus remember that cities and even houses are separate levels in Skyrim.
if you think that all the cheese wheels in Skyrim are rendered all the times your learning on this forums in the past 11 years has been extremely limited.
Plus remember that cities and even houses are separate levels in Skyrim.
It is just not about rendering a lot of stuff but keeping the state of the world and scripting everything. That is the hard part of the "Bethesda engine".
That has been implemented since Morrowind two generations ago.
Plenty of time to implement in a new and more modern engine.
That's a last gen performance choice, not an engine limitation.
That Secret SauceIt is just not about rendering a lot of stuff but keeping the state of the world and scripting everything. That is the hard part of the "Bethesda engine".
It'll be a Bethesda game. Launch late, sort of buggy, fans will love it and it will be essentially half a game with DLC that completes it.I really wonder what will become of Starfield.
It'll be a Bethesda game. Launch late, sort of buggy, fans will love it and it will be essentially half a game with DLC that completes it.
That has been implemented since Morrowind two generations ago.
Plenty of time to implement in a new and more modern engine.
I was hoping Starfield would be further off.
I was hoping Starfield would be further off.
Can we not make it sound so certain. I gave a percentage. Here's a better headline: Microsoft and Bethesda want to unveil Starfield this year, but people want lots of things