It runs and is playable on a Ryzen 1600 and RX580, but just barely. This one has me thinking it's upgrade time.
Those days are over, Warhammer Darktide already can't provide a good experience on a hard drive, Ratchet and Clank, Immortals of Aveum, and now Starfield. The days of hard drives are over now. SSD has become the min requirements for PC games.I get the feeling the game could probably be reconfigured to work very well on a HDD.
I mean, that's just flatly not true. An SSD is certainly very recommended nowadays, but very few games need an SSD as an outright minimum requirement. Let's not redefine what that term is supposed to mean, ya know?Those days are over, Warhammer Darktide already can't provide a good experience on a hard drive, Ratchet and Clank, Immortals of Aveum, and now Starfield. The days of hard drives are over now. SSD has become the min requirements for PC games.
I was actually talking about a reworking of the game from the development side.I mean, that's just flatly not true. An SSD is certainly very recommended nowadays, but very few games need an SSD as an outright minimum requirement. Let's not redefine what that term is supposed to mean, ya know?
Just looking at the video, it's hard to disagree with the take that it could probably be made to work ok in Starfield, albeit with long load times, especially since it doesn't even look like he tried turning textures down low or anything.
Back in the days of Skyrim, this was true. Starfielfd’s gameplay is nothing special and doesn’t seem to have evolved from 2011 and the writing is just as bad.They do the opposite of most other AAA developers.
They spend the most of the budget on crafting a game where most AAA developers now spend most of the budget on the graphics.
Regards,
SB
Oh yea I know. I was just pointing out that we couldn't even tell if anything could improve through settings changes, especially textures. But clearly it doesn't look so far off that it straight up could never work. Boots up, runs, doesn't crash.I was actually talking about a reworking of the game from the development side.
Tweak the cell size, alter the preloading parameters, adjust textures and detail content, and it could most likely run on a HDD. It would be the same game with the same gameplay features, just with a more traditional method of game world loading.
It was just lazy speculation for a Saturday.
Sounds like Bethesda-style games just aren't for you. If you just want 'slick action', you can always fire up Call of Duty. People love Bethesda RPG's for reasons other than combat for the most part, that's just something you kind of 'do' while on the journey, it's typically not the main motivation for playing. It's the questing and discovery and appreciating the scope of things and the immersion and the worldbuilding and all that as one big package. If you dont care about that stuff, again, that's fine, but to say Starfield hasn't evolved anything from Skyrim is just wildly untrue and doesn't sound like you're even trying to be reasonable.Starfielfd’s gameplay is nothing special and doesn’t seem to have evolved from 2011 and the writing is just as bad.
No, and spare me that condescending tone. "You don't like this game. Sounds like your idiot brain would like COD better."Sounds like Bethesda-style games just aren't for you. If you just want 'slick action', you can always fire up Call of Duty. People love Bethesda RPG's for reasons other than combat for the most part, that's just something you kind of 'do' while on the journey, it's typically not the main motivation for playing. It's the questing and discovery and appreciating the scope of things and the immersion and the worldbuilding and all that as one big package. If you dont care about that stuff, again, that's fine, but to say Starfield hasn't evolved anything from Skyrim is just wildly untrue and doesn't sound like you're even trying to be reasonable.
The gameplay has devolved you mean. The more popular their games got, the more features Bethesda stripped down in favor of something more streamlined and less customizable giving less freedom and choices. Spellcrafting? Too complicated. Remove that. Attributes that govern skills? Nah, screw this, let's replace this by perks. Nowadays, the RPG mechanics of their games will invariably funnel players into a tiny variety of playstyles.This statement is not true at all. The gameplay has evolved it hasn’t be revolutionary changed wich is fine since no one asked for it. I heard good things about story but I haven’t played game for myself yet.
People love Bethesda games for a reason I don’t understand how it is a bad thing suddenly.
You cannot approach Starfield as a space sim in any way. You'll be disappointed. It's an RPG and how they've designed space around that works very well.Someone said on reddit that currently starfield have zero ships that flies with momentum...
That's not true, right?
Yeah it seems that's to be the case. I wonder if I can create a space ship in the shape of quad copter, hopefully it will make thek movements made sense in my head.You cannot approach Starfield as a space sim in any way. You'll be disappointed. It's an RPG and how they've designed space around that works very well.
You seem to be like many gamers, where you are unable to talk in a nuanced and reasonable fashion. Everything is hyperbole.No, and spare me that condescending tone. "You don't like this game. Sounds like your idiot brain would like COD better."
I've played every single Bethesda game since Daggerfall and they've actually gotten WORSE in terms of role-playing, bottoming out with Fallout 4. The RPG aspects in Skyrim have been stripped almost naked compared to Oblivion and the gameplay from the combat to questing to roleplaying amounts to very little without mods. The intricate guilds such as the Dark Brotherhood or Thieves Guild in Oblivion were reduced to 1-hour long affairs with 5-6 quests that see you ascend to the top while doing almost nothing and giving very little in terms of progress. Then Fallout 4 took it a step further and killed almost all of the systems and character building of Fallout 3 and NV (much better than Fallout 3 and not made by Bethesda) to something even more simplistic as if they didn't trust their player base to understand what roleplaying is. I can't even call Starfield an RPG anymore. If RPGs are a spectrum, Baldur's Gate is at one end while Starfield is at the other end.
The gameplay has devolved you mean. The more popular their games got, the more features Bethesda stripped down in favor of something more streamlined and less customizable giving less freedom and choices. Spellcrafting? Too complicated. Remove that. Attributes that govern skills? Nah, screw this, let's replace this by perks. Nowadays, the RPG mechanics of their games will invariably funnel players into a tiny variety of playstyles.
Am I expecting Baldur's Gate III level of roleplaying? No, but I certainly expect the mechanics to deepen and widen rather than getting shallower and shallower with each new release. There's a reason Starfield scored well but well below Skyrim and Oblivion. What made Bethesda games so special back then isn't so special in 2023. I still appreciate their ability to craft worlds that can only be rivaled by Rockstar but Bethesda needs to get with the time. This isn't 2005 anymore and they need to get their roleplaying mechanics up to snuff.
This will be my last response since this is a technical thread and not a gameplay one.
There's an argument that some RPG aspects of Skyrim were reduced from Oblivion, but to say 'stripped almost naked' is a massive exaggeration, and you're ignoring all the ways that it actually pushed RPG elements as well. Maybe these elements weren't ones you cared about as much, but they definitely mattered to other people. For instance, I much, much preferred the leveling system of Skyrim's to Oblivion's. And leveling is a huge part of RPG's, no?The RPG aspects in Skyrim have been stripped almost naked compared to Oblivion and the gameplay from the combat to questing to roleplaying amounts to very little without mods
Because it’s that and I can hardly call it an RPG anymore. I’m a few hours in and I’d rate it about as high as I rated Fallout 4 which isn’t very high.Been looking at a lot of video and streams to see what the game is about. I wish bethesda had experimented more with their "formula." To me it really looks like the same game they've been putting out since the mid 2000s.
Been looking at a lot of video and streams to see what the game is about. I wish bethesda had experimented more with their "formula." To me it really looks like the same game they've been putting out since the mid 2000s.