alas, no XeSS. DLSS as usual, he superior solution.DLSS vs FSR vs XeSS:
This was very obvious on opening scenes in the mine, with raised black levels and everything washed out. As I feared, there's no HDR implementation at all on PC and the "HDR" on Xbox is probably the worst it could be. I noticed there's also no brightness/contrast or gamma controls in Display.
The menu screen and loading screens actually have full black range in SDR and HDR, even up to 1000nits in HDR. Load into the game? Everything crushed and max 400nits output.
do you play on console or PC? @pharma shared a link that talks about fov mods and stuff just above your post.Reached the first city. My experience
- gunplay is very dry
- music is not as strong as skyrim
- too many immersion breaking design. Like why the planet landing is menu based instead of something like Freelancer
- the space ship feels very awkward to control. Maybe because they moves like a quad copter with auto hold, instead of a space ship?
The worse thing is the fov. It's VERY CLAUSTROPHOBIC.
The good things are basically yes, this is a Bethesda game with Bethesda freedom. Including doing silly stuff like moving objects, collecting potted plants...
Eventually the day will come where there will be no native rendering mode in games and a form of reconstruction will always be engaged. With DLSS already looking so good and better than native in many instances.. reconstrution = the new native. TAA just fails on so many levels where AI reconstruction algorithms will simply do a much better job than it could ever hope to.DLSS vs FSR vs XeSS:
Its not about being a beautiful planet. It just that the lighting and detail dont blend very well in some locations while in others they look state of the artnot all planets in the universe are beautiful places, gentlemen.
Technically DLAA is better than using reconstruction, so that's still "native" isn't it?
DLAA does temporal reconstruction right?
I'm on XSS. Pc has been repurposed for other stuff.do you play on console or PC? @pharma shared a link that talks about fov mods and stuff just above your post.
Starfield: 24 CPU-Benchmarks - Welcher Prozessor reicht aus?
Starfield ist da und PCGH prüft mit CPU-Benchmarks, welche Anforderungen das Spiel an den Prozessor stellt.www.pcgameshardware.de