Having read a number of reviews now, I get the impression that this is gonna be much like Fallout 4 where 'gamers' are gonna act very disappointed over it, all while I ultimately end up quite loving it cuz I dont seem to play and love these games for the same reasons they do.
Like, so many people seem to judge RPG's based on how much choice they have in quests, while I really just dont care that much. My first and main exposure to RPG's when young was JRPG's where there was basically *never* choice in terms of quest design. And I was cool with that. I'm happy to just be along for the ride. I also have never played a game where I thought dialogue choices were some exciting feature. You usually either have a super simplistic system where it's like 'good/bad', or you have a system where you basically cant actually anticipate the outcome because it's too nuanced, and often end up puzzled or frustrated that you couldn't say something else or more specific to try and get a specific outcome.
That said, I am expecting Starfield to lack in 'sense of exploration' to a degree, though I was expecting this before I ever read any reviews. Different planets rather than a single large map that you can traverse on foot made this seem inevitable.
Still, as long as there's lots of stuff to find and do and the general combat and progression are half decent, I think I'll have a good time with it.