I was discussing earliest possible times, if they want to clear out older stock, etc. then of course they can do whatever they want. Usually though when there is a die shrink they try to get it out ASAP because it saves them money.
So why would Sony keep components in stock for 6 months then?
Sony doesn't control the fabs and they can't make them go any faster. Why is the long lead time so shocking? Why do you think AMD is taking so long to do a simple revision? Unless you're talking about boutique rocket runs for tests 6 months is about how long it takes to the fab the chips, test them, package them (not box package, but MCM, FCPGA, etc.), and get them in a product.
I was talking about a new revision of the console, which is needed when you change a major component like the RSX. I honestly don´t get your comparison to AMD revision cycles.
We know that RSX should have gone into mass-production in December of last year, that means that revision of the RSX was completed, then we need a new revision of the motherboard, that design was of course done in parallel with final prototypes of the RSX. They don´t start that design process after the RSX has gone into mass-production, in fact they can´t because they need to test the RSX in a prototype close to the final product before they go into mass-production. The mass-production of the motherboards may very well go into mass-production in parallel with the new RSX.
The new motherboard and the new RSX may very well hit the assembly lines just some months after mass-production perhaps we are talking weeks, it all depends how good their logistics are. They have third party manufactoring lines already assigned for motherboard production, if they already have done production tests for the new motherboard prototype, they can assign a production line to the new motherboard design very quickly, this I know from practical experince in my work.
Your comparison to AMD is very strange.
I'm not saying its a showstopper... I'm saying its expensive vs. GDDR3 and will continue to be so for a long time, and that plus the cost of some other PS3 specific components makes a pricewar with MS a losing proposition. Also, bear in mind the PS2's volume...
Well the interesting question is how much more expensive.
As we don´t have any price of 512 Mbit GDDR3 or XDR components, we kan take a look at DDR2 400 MHz, which retail between $2.18 and $2.65 according to
link.
Of course GDDR3 and XDR are more expensive perhaps the double, but it gives an idea what kind of money we are talking about. Let say there is a $1 difference between GDDR3 and XDR, that wouldn´t make a difference more than $4 in total for the XDR in the PS3 today. Maybe it s more today, we don´t know, but going forward we can be sure that the difference will become less as volumes go up and the GDDR3 and XDR go through process shrinks.