PSS was announced for NGP and Android, and whether it comes to PS3 or not was up in the air.
Except PCs have some rather major use issues that consoles don't. Or at least didn't, but consoles are becoming more PC like with bugged games and patches that break games (yes, Dead Nations, I'm looking at you and your disconnect-every-time-they-try to-play-this-level bug introduced in that latest patch), and PC's aren't as awful as they used to be. Although security and junk is still an issue, and you still get random, unsolvable PC compatibility faults. This new wave of mobile devices don't have these problems yet. You buy them and they run the software and work. Vita has no advantages in that respect - it's basically the same sort of thing, only with more controls and less features, unlike PCs vs consoles that were two very different beasts.
It was also the same idea behind Windows and DirectX. It's a problem with varied hardware and virtualisation. But bizarrely, we've even seen issues with closed hardware like PS2, and SKUs having trouble with some games. Android compatibility can become worse, but , for the time being at least, shouldn't get anything like as bad as the PC, where it can come down to individual boxes being a PITA. Case in point, a friend couldn't get MySQL running on his Shuttle no matter what he tried, while a work colleague installed it first try, no worries, on the same model PC. Particular models of handheld may have bugs, but a FW upgrade or patch should fix that, whereas on PC a bug might just never get addressed. Vita will be a step up, but I don't envisage compatibility of Android to get bad enough that people will want a simpler device.Well, that's partly the idea behind the PS Suite initiative, isn't it? Last I heard there'd be a PS Suite certification. But then iOS devices don't all run games at the same level of playability, so who knows.
Except PCs have some rather major use issues that consoles don't.
This new wave of mobile devices don't have these problems yet. You buy them and they run the software and work. Vita has no advantages in that respect - it's basically the same sort of thing, only with more controls and less features, unlike PCs vs consoles that were two very different beasts.
Which is exactly my point. Smartphones are to dedicated gaming handhelds what PCs are to consoles.
No, I'd sooner say it is pretty much exactly the same situation. Gaming handheld is 100% dedicated to games, and the baseline for the software on it is fixed in performance and (extensive) control features. Smartphones lack even the most basic control features for gaming on 99,8% of the devices currently out there, and even iPhone's are ever more diverging in basic performance and display resolution, and tonnes of patches incidentally solving issues with this or that newer or older OS version. And that's on iPhone - the situation is quite a bit worse on Android.
Despite this, there certainly have been times that the PC was still the better gaming platform. I think iOS is enjoying such a phase right now. But that preference will break into two distinct groups again just like it did with PCs and consoles, and then I'm predicting that for a while the dedicated gaming handhelds will regain terrain over their smartphone brethren in the gaming space (but not in the phoning space, reading email one space, portable internet browsing space, etc.)
If anything the current generation has shown us that handhelds are potentially going to cannibalize the home console market, especially if the prices of handhelds stays above $200.00. DS outsold everything and at >70M units sold WW the PSP which is viewed as failure by some outsold all the consoles except the Wii.
Cellphone gaming is ok, suitable for short play. I'd pay more attention to tablets for the real challenger to dedicated consoles. Screen size and battery life are big obstacles for cellphones, less so for tablets.
It is likely MS will release their own tablet/pad too. If they want, they can include dual stick attachments to the pad... which is why I'm also waiting for Sony S1 and S2 info.
The home console market grew this gen. You could take exactly what you said and conclude the opposite aswell, that a successfull handheld market doesnt cannibalize the home console market
Can you tell me how many Wii, PS3 and 360 would have sold without the DS and PSP? How much would it take to equate to significant cannibalisation?
Im not calling it either way, dont have any info to know how much the consoles would have sold without handheld gaming and neither do you, total guesswork. Just sayin that the reasoning you gave that lead to your conclusion wasnt sound, wether than conclusion is rite or wrong is another matter. If both markets are growing its not really work worrying about imo.
I don't think tablets will ever be a serious contender to a dedicated portable gaming device, especially in terms of the core users of those dedicated devices.
Once you start adding buttons and additional control inputs to a tablet it stops being a tablet and resebles some more akin to a netbook or even something like the PSVita. Plus people don't buy expensive tablet devices for gaming. The price will always be inhibitive as well as the sheer size of the device.
If anything, looking well into the future, the tablet could more possible replace the home console. But then that's a whole different kettle of fish.
In a recent episode of the Kojima Productions podcast, the hosts confirmed that all future major titles for Kojima Productions will support transfarring and therefore have PSVita versions.
"We have a plan moving forward, where all of our major titles will have this transfarring functionality. So you'll buy the next big game from Kojima Productions on PS3, and there'll also be an NGP version [PSVita] and take it on the go."
love the idea, but kind of worry about the control, lack of L2, R2, L3 and R3 can be a problem. Unless the recreate a new UI for Vita. Another thing is the price, do we get a discount if we buy both?
I don't think tablets will ever be a serious contender to a dedicated portable gaming device, especially in terms of the core users of those dedicated devices.
Once you start adding buttons and additional control inputs to a tablet it stops being a tablet and resebles some more akin to a netbook or even something like the PSVita. Plus people don't buy expensive tablet devices for gaming. The price will always be inhibitive as well as the sheer size of the device.
If anything, looking well into the future, the tablet could more possible replace the home console. But then that's a whole different kettle of fish.
@Pharmboy044 No, PS Vita does not have R3 or L3, but some games may use the rear touch panel for the purpose.
What's the story for L3 and R3 ? Not supported ?
EDIT:
http://twitter.com/#!/yosp/
I thought someone confirmed that L3 + R3 will be available on Vita...