Megadrive1988
Veteran
First, when do you expect next-next gen to start:
Holiday 2026
Holiday 2027
Holiday 2028
Lets assume there are no mid-gen PS5 Pro/Xbox Series X2 consoles in '23/'24.
PS6 / Microsoft Project Gemini (Scarlett/Anaconda successor) could seriously launch as early as Holiday 2026
One of the tech sites (DigiTimes I think it was) said that TSMC expects this to be a shorter console generation, of 5 years. I am willing to bet on a solid 6 years of PS5/XSX games and then in 2026 slowly start making ready the next-generation. Many of the first games will be cross-gen with XSX and Gemini, as well as PS5 and PS6, but won't run on Lockhart. Still some cross-gen games releasing in 2027 but by Fall 2028, all new games are PS6/Xbox/Gemini/PC.
specs
TSMC 3nm GAA-FET / EUV / High Power node.
Package 2-die design with High Bandwidth Memory. No Chiplets, just classic 1 CPU SoC /w RT processor block + 1 GPU die + 32/48/64 GB HBM3 or HBM4 - 1.2 ~ 2.4 TB/sec bandwidth system memory bandwidth with improvements to granularity,
enhanced Zen 5+ architecture. 16 cores/32 threads. 4.8~5.2 GHz
80 CUs, custom RDNA 4, works especially closely with RT unit on the CPU die, along with its own RT units per CU or WGP.
Main draw is a much higher percentage of the scene/frame is done via RT, using less rasterization. Typically 30-50 percent of a frame will use some form of raytracing or path tracing, while the other 50 to 70 percent of the scene is still using rasterization. This will represent the new golden age for mainstream 3D graphics. The Ray+Raster Hybrid Era. You might say, wait, I thought PS5 and Xbox Series X can do real-time ray tracing?
Well yes they can, but probably no more than 5-10 percent of each frame rendered in the average PS5 game is going to be Ray Traced. But next next gen, if 30-50 percent of the scene is RT, that's a huge jump, if said PS6 console has say, 10 times the ray tracing performance of PS5, even if PS6 is only 4-5x the PS5 in traditional rasterization and TFLOPS. The shift to ray tracing is a multi-generation endeavor.
Nintendo will launch
Holiday 2026
Holiday 2027
Holiday 2028
Lets assume there are no mid-gen PS5 Pro/Xbox Series X2 consoles in '23/'24.
PS6 / Microsoft Project Gemini (Scarlett/Anaconda successor) could seriously launch as early as Holiday 2026
One of the tech sites (DigiTimes I think it was) said that TSMC expects this to be a shorter console generation, of 5 years. I am willing to bet on a solid 6 years of PS5/XSX games and then in 2026 slowly start making ready the next-generation. Many of the first games will be cross-gen with XSX and Gemini, as well as PS5 and PS6, but won't run on Lockhart. Still some cross-gen games releasing in 2027 but by Fall 2028, all new games are PS6/Xbox/Gemini/PC.
specs
TSMC 3nm GAA-FET / EUV / High Power node.
Package 2-die design with High Bandwidth Memory. No Chiplets, just classic 1 CPU SoC /w RT processor block + 1 GPU die + 32/48/64 GB HBM3 or HBM4 - 1.2 ~ 2.4 TB/sec bandwidth system memory bandwidth with improvements to granularity,
enhanced Zen 5+ architecture. 16 cores/32 threads. 4.8~5.2 GHz
80 CUs, custom RDNA 4, works especially closely with RT unit on the CPU die, along with its own RT units per CU or WGP.
Main draw is a much higher percentage of the scene/frame is done via RT, using less rasterization. Typically 30-50 percent of a frame will use some form of raytracing or path tracing, while the other 50 to 70 percent of the scene is still using rasterization. This will represent the new golden age for mainstream 3D graphics. The Ray+Raster Hybrid Era. You might say, wait, I thought PS5 and Xbox Series X can do real-time ray tracing?
Well yes they can, but probably no more than 5-10 percent of each frame rendered in the average PS5 game is going to be Ray Traced. But next next gen, if 30-50 percent of the scene is RT, that's a huge jump, if said PS6 console has say, 10 times the ray tracing performance of PS5, even if PS6 is only 4-5x the PS5 in traditional rasterization and TFLOPS. The shift to ray tracing is a multi-generation endeavor.
Nintendo will launch