Moving up from floor to floor, we see Eight Days – which is just ramping up to full production. To get an idea of the scale of development required on next-gen consoles, the team, currently numbering 63, will expand to about 80 with a further 40 or so outsourced workers. A small team is working on pre-production for the next iteration of The Getaway, in preparation for being joined by the bulk of the Eight Days team when the latter is completed.