Obviously it difficult to overlook the Bungie-shaped elephant in the room, .
I think history shows Bungie issues are all it's own making considering they made the same exact major ClusterF again with Destiny and having to leave Activision.
Obviously it difficult to overlook the Bungie-shaped elephant in the room, .
Isn't that what MS is wanting to change with their acquisitions though? Those single player titles have done very well for Sony both in revenue and in giving the overall platform value, and I think MS wants to emulate that with epic single player experiences unique to Xbox.
Not if they're stuck at making Multiplayer only games like Bleeding Edge, that's talent wasted. MS is seriously imbecilic at managing their teams.Yes. And IMHO, Microsoft's purchase of Ninja Theory... it's talent... will give Sony’s top studios a real challenge within this area. Ninja Theory is good at storytelling and a beast at artistry & graphics.
Not if they're stuck at making Multiplayer only games like Bleeding Edge, that's talent wasted. MS is seriously imbecilic at managing their teams.
Not if they're stuck at making Multiplayer only games like Bleeding Edge, that's talent wasted. MS is seriously imbecilic at managing their teams.
I think history shows Bungie issues are all it's own making considering they made the same exact major ClusterF again with Destiny and having to leave Activision.
Why I think Remedy is a better fit for Sony is they back single player games with no multi what so ever. Microsoft or other publishers not so much.
Remedy's management seems to think they are in the movie business than the game business. If all their concept of gameplay is based on gimmicks in a beautiful but more or less lifeless environment then that's Remedy's problem. Not a MS "multiplayer" problem.
Isn't that what MS is wanting to change with their acquisitions though? Those single player titles have done very well for Sony both in revenue and in giving the overall platform value, and I think MS wants to emulate that with epic single player experiences unique to Xbox.
Quantum Break didn't appeal but I thought the idea of a game and TV series was an interesting experiment.
How does Remedy compare to Quantic Dream in your opinion?It's not just Quantum Break but also Alan Wake. The same narrative disease with a lacking gameplay.
Is there a branching narrative structure in Remedy games ?How does Remedy compare to Quantic Dream in your opinion?
How does Remedy compare to Quantic Dream in your opinion?
Quantum Break was their first attempt.Is there a branching narrative structure in Remedy games ?
I've never played any of their games.
Remedy's management seems to think they are in the movie business than the game business. If all their concept of gameplay is based on gimmicks in a beautiful but more or less lifeless environment then that's Remedy's problem. Not a MS "multiplayer" problem.
Quantum Break didn't appeal but I thought the idea of a game and TV series was an interesting experiment.