Maybe that was a demo feature and it'll be changed in the game? Or maybe they get a lot of shootouts in that part of the world and invested in bullet-proof lightbulbs? (They can't afford bullet-proof windows, obviously )
Which video is that? I watched the "official" trailer from us playstation link and I think most of the other footage and just couldn't see the part you described.RancidLunchmeat said:WOW!
I just re-watched the trailer for this (because.. I watched most trailers at work with no sound.. so, watching them again.. hehe)
And.. UHh.. I thought the game looked good and fun the first time (with no sound) still think it looks good and fun with sound.. I agree that it's nothing revolutionary.. But..
HOLY CRAP, PEOPLE!
There's a part in the trailer, right after it cuts away from the opening outdoor action to the inside action where the player spends about an entire clip BLASTING away at the LIGHT fixture over head.
And the light DOESN'T GO OUT.
Sorry, but that's just retarded. They spend about 30 seconds or so demonstrating how you can 'shoot out windows' WOO HOO! YIPPIE! GREAT! How wonderfully 'next gen' that you can shoot out windows!
But you can't shoot out LIGHTS?
Ugh. Horribly disappointed when I noticed that.
Nesh said:Thats the ironic part. The light is hanging from the ceiling, the player shoots at it, and it swings. The light source moves in the room. Developers put the effort on this but the easy thing that you shoot a light and is shut off is not there.
Btw if I remember well that video was from IGN.
idsn6 said:Make a light destructible and it's expected of all kind lights. Then you're screwed if you want starkly lit environments because if the player can shoot out all the lights, especially during a firefight, then they can potentially turn the game into a murky Doom 3 clone minus the flashlight. That wouldn't be fun, or next gen, it would just be poor game design.
Acert93 said:Time to rethink why we cannot shoot through doors and bust lights.
dizzyd said:I'm sorry but this is nitpicking. I can't shoot out the lights! waaaa! The game sucks! 1 out of 10. Come on now. The games not even finished.
dizzyd said:I'm sorry but this is nitpicking. I can't shoot out the lights! waaaa! The game sucks! 1 out of 10. Come on now. The games not even finished.
Acert93 said:. But this is not a Resistance problem, but an industry/technology problem.
But this could help gameplay!! A room full of baddies? Knock out the hall lights or room lights. Use this to either confuse them or to bipass them all together. As many gameplay problems it introduces, it adds even more options--and realism. And you could do some cool stuff with the AI here as well.