Rage is all about making that perfect headshot. Even the guys in the demo can be taken down by a single shotgun blast to the face. It's tricky with them jumping about all over the place, but get it right and the game feels just awesome.
Sorry, but as far as I'm concerned a shotgun blast at point blank distance should down enemies regardless of where it hits (not talking about stray shots of course), especially when your enemies are half-naked humanoids. I guess I just expected an ID-designed shotgun to vaporize stuff like in the good old Quake 3 Arena days. It's a traditionally powerful weapon, especially in ID games, and it just feels weak in Rage. I mean why even bother with a shotgun if I have to score headshots at point blank range anyway.
Rage is a great game with great graphics...but then there is the ending...which is not even a joke anymore...puts the whole game experience from great down to average for me! Wonder how such an experienced game developer fails like this?!?!?
Return to the Wasteland in The Scorchers, an all-new RAGE add-on from id Software – arriving on 360, PC, and PS3 next week for $4.99 (or 400 Microsoft Points).
In this brand-new adventure spanning six all-new areas, you will fight alongside new allies to defend the Hager Settlment from a maniacal bandit clan known as The Scorchers. Along the way, you’ll participate in a new season of Mutant Bash TV, encounter new mini-games, and wield the overpowering and brutal Nailgun.
In addition to the new content, this DLC includes ‘Ultra-Nightmare’, a new high difficulty mode, as well as an ‘Extended Play’ option that allows you to play past the original ending of the game – giving you the opportunity to finish collecting items and achievements.