Duke Nukem Forever PS2?
Fodder wrote:
With a console monopoly, you lose incentive for hardware to advance and for the manufacturer to invest in developers. The only way a single system monopoly can continue to provide cutting edge content is if there is internal competition driving the system development, as there is with the PC, which then neuters one of console developments greatest strengths - the set target platform. You can also forget about the pricedrops that have made the current three systems such a steal right now.
cthellis42 said:Funny thing is, I think if we ever got close to equal competition from all players, things would get much less interesting. 3rd parties wouldn't play off the companies for exclusivity reasons (as it would be less profitable than selling to the other 2/3'rds of the market as well) and would probably--in fact--pressure S/N/M to make their systems closer to each other so they would have an easier time developing games across them.
That is, of course, if 3rd parties remain strong enough to do so. It would put such a heavy emphasis on 1st party offerings at that point, that I imagine each would be spending acquisition capital to whittle away at the 3rd party market and bring anything worthwhile into their fold.
..and then the expenditures will just keep mounting...and the one with the biggest bankroll will eventually spend the others into oblivious...and then that player WILL become the monopoly we fear unless another bankroll steps in or the government interferes/breaks them up...and then...!
Offhand, I think it'd be rather weird. I'd be much happier of PC's got hit with "equal parts" first, as that's where we could most take advantage of better competition and open standards and let each of the players stand on their merits. Since consoles really just represent gaming (for now), it would just have the tendency of pursuing said gaming a lot more expensive.
Akumajou said:As for PS2 reaching 80 million, I think it has to be shipped consoles since I have yet to see a single PS2 game reach 50 or even 30 million copies sold.
Megadrive1988 said:assuming that the market is still growing. on the other hand, nextgen consoles might stall because alot of people are satisfied with their PS2s.
All I have to say is... what the hell?!Akumajou said:As for PS2 reaching 80 million, I think it has to be shipped consoles since I have yet to see a single PS2 game reach 50 or even 30 million copies sold.
Ok, I was with you on everything else, but don't make fun of my Nikes!eDoshin said:Do Nikes make u jump higher and run faster?
cthellis42 said:All I have to say is... what the hell?!Akumajou said:As for PS2 reaching 80 million, I think it has to be shipped consoles since I have yet to see a single PS2 game reach 50 or even 30 million copies sold.
Dr Evil said:cthellis42 said:All I have to say is... what the hell?!Akumajou said:As for PS2 reaching 80 million, I think it has to be shipped consoles since I have yet to see a single PS2 game reach 50 or even 30 million copies sold.
I'll have to second that. It's somehow funny and irritating to see a guy who thinks he knows stuff and then he posts something like that. Or even 30 million...
Akumajou said:Dr Evil said:cthellis42 said:All I have to say is... what the hell?!
I'll have to second that. It's somehow funny and irritating to see a guy who thinks he knows stuff and then he posts something like that. Or even 30 million...
Look bub, I don't claim to know everything.
What I do believe in though is that there has to be one game, one massively appealing game that does not offend a wide audience and actually reaches such millions in copies sold.
After all N64 GoldenEye 007 sold multiple millions on word of mouth alone, likewise Halo CE, on PS2 or PSX there have been games that were not massivelly hyped but sold alot too.
But you also may have missed me earlier, I also believe that alot of people buy multiple PS2s because either one crapped on them, the other while modding it fried and the next one finally works, then he/she tells a friend to do the same and enjoy the benefits of downloading and burning your own game copies and the process repeats plus or minus a modded console.
Akumajou said:As for PS2 reaching 80 million, I think it has to be shipped consoles since I have yet to see a single PS2 game reach 50 or even 30 million copies sold.
Akumajou said:Look bub, I don't claim to know everything.
What I do believe in though is that there has to be one game, one massively appealing game that does not offend a wide audience and actually reaches such millions in copies sold.
After all N64 GoldenEye 007 sold multiple millions on word of mouth alone, likewise Halo CE, on PS2 or PSX there have been games that were not massivelly hyped but sold alot too.
But you also may have missed me earlier, I also believe that alot of people buy multiple PS2s because either one crapped on them, the other while modding it fried and the next one finally works, then he/she tells a friend to do the same and enjoy the benefits of downloading and burning your own game copies and the process repeats plus or minus a modded console.
"The proof of the pudding is in the eating." That makes it actually make sense.london-boy said:Blah blah blah, you made one of the dumbest post in recent history, proof is in the pudding:
NO ONE on here claims to "know everything." That particular comment, however, was so utterly pointless and rediculous that it drove away all sensibility from anything else nearby, too.Akumajou said:Look bub, I don't claim to know everything.
Akumajou said:Dr Evil said:cthellis42 said:All I have to say is... what the hell?!Akumajou said:As for PS2 reaching 80 million, I think it has to be shipped consoles since I have yet to see a single PS2 game reach 50 or even 30 million copies sold.
I'll have to second that. It's somehow funny and irritating to see a guy who thinks he knows stuff and then he posts something like that. Or even 30 million...
Look bub, I don't claim to know everything.
But you also may have missed me earlier, I also believe that alot of people buy multiple PS2s because either one crapped on them, the other while modding it fried and the next one finally works, then he/she tells a friend to do the same and enjoy the benefits of downloading and burning your own game copies and the process repeats plus or minus a modded console.
Vince said:What I don't understand is that these conspiracy theorist folks who wish to diminish Sony don't realize that by chopping hardware sales off in large percentages, inversely, they are increasing the [software]:[hardware] ratio of the PlayStation2 Platform from it's already amazing ratio (wasn't it like 12:1 in 2003?!?) to even higher numbers -- and it's not like understanding wha happens when you change one variable is that difficult. Their argument is untenable at best... you know the rest.
Got figures for all platforms?Vince said:they are increasing the [software]:[hardware] ratio of the PlayStation2 Platform from it's already amazing ratio (wasn't it like 12:1 in 2003?!?) to even higher numbers
cthellis42 said:That particular comment, however, was so utterly pointless and rediculous that it drove away all sensibility from anything else nearby, too.
You kinda have to expect the reaction it got.
I believe that word is off-limits for trite usage for at least few more months.london-boy said:Like a Tsunami.
I believe that's just the tie ratio for 2003, though--not their overall tie ratio--which is something to keep in mind. (According to Sony their tie ratio at the end of September 2004 was 9.0 -- which is pretty impressive as it almost caught up with PS1's tie ratio of 9.45 and the PS1 is hardly selling hardware at this point so would only be increasing that ratio.) It would definitely have bumped them up a few more notches, though, and I know it was reasonably higher than their competition (though I find it hard to find those numbers now.)Fodder said:Got figures for all platforms?