DoctorFouad said:the problem is that directx12 wont probably be out for a long time (2014 ?) + I doubt it would be as a generational leap compared to its predecessor as directx11 was to directx10, or directx9 was to directx8.
someone in this forum talked about ps3-xbox360 being unfortunately at the wrong timeline technology wise (a period of major technology shift) resulting on both consoles being hugely underpowered. I dont agree with this statement for xbox360, it was a perfect timeline for that cnsole at that period (fall 2005) : directx9 feature set, unified shaders, multi core-multi threaded CPU, GDDR....etc
But I do agree for ps3 which was released in the US in fall 2006, but was available in europe only in march 2007. the ps3 even missed the unified shaders revolution, and ended up with an outdated GPU the day of its release with the arrival of the revolutionary Geforce8. And if xbox360's 512 Mb of RAM + 10 Mb of edram can still be positively compared to PCs of 2005. the 512 Mb of ps3 in 2006-2007 were simply outdated ridicoulously low specifications compared to PCs of that time.
all of this showed clearly in software : the first multiplatform ps3 games were horrible compared to their xbox360 counterparts (If I remember correctly fifa or madden was running at 30 fps on ps3 without anti aliasing, and at 60 fps with 4x MSAA on xbox 360 ! it was shocking at that time ! ). But more importanlty xbox360 enjoyed the most technically advanced and graphically stunning (the first proper next gen title on the market) : gears of war. More advanced than anything PC could offer in 2006. That wasent the case of ps3 : not only geforce 8 came but also Crysis happened, making the ps3 technically obsolete almost the day of its release in europe, not even enjoying 1 year of superiority VS PC a la xbox360 (in terms of software)....
so xbox360 was technically released in a perfect timeline and technological transition, nothing was missing (except maybe Blu Ray, and more or less a standard HDD). This wasent the case for ps3. what aout ps4-nextxbox ? I believe at least one of the two manufacturers can repeat the microsoft feat realized with the xbox360. I bet on sony this time despite the fact of their financial difficulties, with kinect apparently microsoft is going more or less the mainstream casual risky route. Add to this the taent of sony developers : just imagine what could naughty dog realize in 2013 for uncharted 4 with 4 GB of GDDR5 and a state of the art ATI 2 Tflops modern GPU (jaws dropping), or just imagine what kazunori yamauchi can do wen running its GT5 properly with all the high rez models and textures, full rez transparencies and at 1080p with 4X MSAA with stable 60 fps (I ant even imagine the result in my head lol it would be so photo realistic)
The PS3's OS was taking a huge chunk of the available memory so developers were really struggling with the hardware back then. Lots of that memory became available to devs later on