Predict: The Next Generation Console Tech

Status
Not open for further replies.
I would expect it would be, especially once you're moving game-play impacting systems to the GPU, IE: non-cosmetic physics and AI.
 
I would expect it would be, especially once you're moving game-play impacting systems to the GPU, IE: non-cosmetic physics and AI.

Depends whether you'd really want to do that though. I'm curious as to why any dev might want to run those systems on the GPU rather than the CPU?

Especially if your CPU is capable enough.
 
Solution or design may be ideal as most of the population is used to traditional 2d and is being taught to do so and enjoy so in apps through phones, sites, facebook, etc.

Power immense is only seeked by a smaller fraction and necessitates vast resources to please such a small fraction.

Costs may not merit additional computational capacity to satisfy market demand given high loyal fan base and high quality content production.
 
Solution or design may be ideal as most of the population is used to traditional 2d and is being taught to do so and enjoy so in apps through phones, sites, facebook, etc.
Power immense is only seeked by a smaller fraction and necessitates vast resources to please such a small fraction.

Costs may not merit additional computational capacity to satisfy market demand given high loyal fan base and high quality content production.

If you think this is something that should even be relevant to console makers in the choice and design of their next console then I'm afradi you're a little misguided.

Those that are used to 2d games on phones, sites, facebook etc, i.e. the generally non-gaming mass market would never be interested in a console in the first place. So your entire premise is flawed.

High end gaming has and always will be the bread and butter of consoles, and choosing to release an underpowered next-gen machine that would be quickly caught up by the rapidly accelerating advances in mobile technologly, would mean a quick death for which ever console-maker that was stupid enough to go that route.

On the one hand however, the Wii, Kinect & PS2 proved that there can be a rather large overlap between the causal & non-gaming mass market, and the core gaming userbase, but only given technological user interface innovations (e.g. motion control), sufficient quality casual software (e.g. guitar hero, singstar & DDR in the case of PS2) and a sufficiently low price barrier to entry (however this point has not been proven particularly true with Xbox & Kinect, in terms of price vs PS2).

On the other hand however, at the launch of a next-gen console, while the price is yet still high (and thus unable to reach a mass market price), the appeal of said next-gen console to the core gamer demographic is all the more important. In fact it's absolutely critical to the early sucess, and thus implied latter performance of the console.

Edit:
In this light the core of the two Next-gen console boxes needs to provide enough processing grunt to provide a significant enough upgrade path for the core gamer demographic who would be the initial and primary adopters of the device.

The only restrictions which should be considered have been listed in this thread many times, e.g. TDP, silicon budget and limitations in future processor shrinkage scope etc.
Other considerations like software distribution media, and thus addition of features such as HDD/SSD are also a consideration.
 
Last edited by a moderator:
New PS4 rumor stolen from GAF:

While the official reveal of Sony's next home console could still be months away, if not longer, Kotaku has today learned some important details concerning the PlayStation 3's successor.

For one, the console's name—or at least its codename/working title—is apparently Orbis. And it's being planned for release in time for the 2013 holiday season.

The details in this story come from a reliable source who is not authorized to talk publicly about next-gen hardware but has shared correct information with us before. What they're telling us in specifics matches much of what we've heard and reported in generalities in recent weeks.

CURRENT SPECS

Our main source supplied some basic specs for the console, but as the future is always in motion, bear in mind these could easily change between now and the Orbis' retail release. Still, if you'd like to know what developers are being told to plan for now, here you go.

AMD x64 CPU
AMD Southern Islands GPU

The former, that's largely something we've heard before, but the latter is interesting. That's the name given to many of AMD's 2012 roster of high-end PC cards. The PS4's GPU in particular, we're told, will be capable of displaying Orbis games at a resolution of up to 4096x2160, which is far in excess of the needs of most current HDTV sets. It'll also be capable of playing 3D games in 1080p (the PS3 could only safely manage 3D at 720p).

http://kotaku.com/5896996/the-next-playstation-is-called-orbis-sources-say-here-are-the-details

IMO whoever made the claim that games will be capable of 4096x2160 resolution was smoking something.
 
Again, this is the next-gen tech prediction thread, not the next-gen business strategy thread. Thanks.

it relates to tech 2d mario sold more than 3d galaxy mario, casuals bought into it. Nintendo has a very large and very long going very loyal consumer base, and extreme quality products and loved franchises, as well as an IMMENSE amount of behind the scenes relations with other companies, and marketing money.

2d portal pokemon sales ate most any third party AAA title.

Why is the hardware designed like this and not that?

Why not put a nuclear power plant powered petaflop machine that cost 10s of millions in each and every home? Cause that's ridiculous

A balance must be sought between cost or materials, technology, features, and hardware capacities based on what the market needs or what is expected to do best.


To predict what someone is going to do what move they'll do it serves to know the perfect or ideal move and how one deviates from such, the capacity of those at the company to see and deliver the right product at the right time with the right features in the right place.

IMO whoever made the claim that games will be capable of 4096x2160 resolution was smoking something.
user_offline.gif
leaves from the tree of knowledge or truth.
 
Last edited by a moderator:
The ability to display 4k can be met by supporting HDMI 1.4 and not putting any hard limits in the scaling or rendering ability of console below that limit.
HD content could be scaled, and the GPU could be capable of rendering at that high a resolution (with no requirement that it ever be used extensively or be all that performant doing so).
 
The ability to display 4k can be met by supporting HDMI 1.4 and not putting any hard limits in the scaling or rendering ability of console below that limit.
HD content could be scaled, and the GPU could be capable of rendering at that high a resolution (with no requirement that it ever be used extensively or be all that performant doing so).


Since amd cards can sustain like six monitors at the same time, I don't see the issue.

In fact by using creatively simple 2d large HUD as they did in FFVII*(about half the screen is hud in battles), they may actually deliver impressive results and make use of such without much hit.
 
it relates to tech
But it isn't tech, and others have been banned from this board for as much derailment because they can't understand how to focus on a particular subject. By all means, suggests a spec designed around a 2D console, but the debate has to focus on the choice of hardware to do the job, and not what job that might be for which there are other threads.
 
There are any number of settings or workloads where the performance at that resolution is not always acceptable. 4K would still be a checkbox feature because there would be no hard limit and the settings could be scaled down if necessary.
 
But it isn't tech, and others have been banned from this board for as much derailment because they can't understand how to focus on a particular subject. By all means, suggests a spec designed around a 2D console, but the debate has to focus on the choice of hardware to do the job, and not what job that might be for which there are other threads.
I've not said that it need to be specifically designed entirely around 2d, but that you don't need to go overboard in the Gpgpu area to deliver something acceptable to market.

It's a single post, and you call it derail meriting bans? This too tight, too ridiculous a level of censorship, ridiculous. You can't even talk a bit off topic or threatened with expulsion, what's happened here a dictatorship?

Has this place also degenerated and corrupted like neogaf? wherein anything merits expulsion and you need years to get the blessing of being in, and the mods ban you for no reason at their discretion without you breaking any tos, in fact bringing the tos and their rampant violation, their code of conduct gets you ban.

It's like a corrupted administration, very very disappointed in that.

Returning to topic, I saw it relevant, and find that my style of thought and creative association is found to be wanting, and you attempt to label me radical for using freedom of expression and the language of my thought, expelling me for thought crime.... 1984?

Ridiculous.
 
What's the highest resolution anyone's got the latest games, like BF3, running at? What sort of resources is it taking? As ever (there's a whole thread on this), 4k isn't going to happen, so isn't a target. The companies will just put in the business-derived choice of hardware hitting the performance enveleope they want, and rendering resolution will like be up to the devs. I doubt even 1080p will be mandated. 720p was dropped as a mandate this gen, and some of the best selling games were sub-720p proving it's an artificial requirement to impose.
 
I've not said that it need to be specifically designed entirely around 2d, but that you don't need to go overboard in the Gpgpu area to deliver something acceptable to market.

It's a single post...
That was followed by another post, that was leading to another tangential discussion. Hence my friendly reminder to everyone of what the topic is so it never drifts too far off. Followed by an explanation that people who have ignored the topic and talked tangentially when asked to steer themselves back on track , as a courteous 'heads up'.

You can't even talk a bit off topic or threatened with expulsion, what's happened here a dictatorship?
Sort of. It's a private board and the moderators' word is final. We fight amongst ourselves over what the rules are. I'm still nursing a black eye from the last back-room brawl with Al and Richard, but I reckon I won the moral victory.

Returning to topic, I saw it relevant, and find that my style of thought and creative association is found to be wanting, and you attempt to label me radical for using freedom of expression and the language of my thought, expelling me for thought crime.... 1984?
So in 'returning to topic' of next-gen hardware, you...talk about thought crime from a novel?
 
Status
Not open for further replies.
Back
Top