Inane_Dork said:I believe you just answered your own question.jvd said:who is crazy ?
Ms can launch a 500$ system at launch and have it quickly scale down in price.
jvd said:who is crazy ?
Ms can launch a 500$ system at launch and have it quickly scale down in price.
Even if u get 30$ for the gpu at 90nm at 80nm it should drop a bit , 65nm it should drop more , 45nm will drop even more . That should all happen in the first 3 years of the console life
The 512 bit buss wont go down with price , but its a way to keep extremely low quanity high speed ram out of the system. Instead of 1000mhz ram they can get away with 500mhz ram which is already being used in the mid end cards from ati and nvidia. That 500mhz gddr ram would be cheap adn on its way to being dirt cheap by 2005.
120 gig sta 10krpm 8 meg cache drive is going for about 120 now , I'm sure if ms bought them in bulk in the millions they'd get them for under 100$ most likely around 50ish with the price constantly droping .
So yea ms wants to save some cash , but they want to save it in the long run not up front. The problem with the xbox is that they were buying the nv2a at a fixed cost through out its life
wco81 said:Do most people even expect there will be a hard drive built-in?
What about that removeable flash/iPod thing?
jvd said:Sony made the ps2 at a cost of a reported 400-450$ a unit and it now sells at 150$ for a profit .
jvd said:I don't see why ms can't do it
Qroach said:...cause I'm goin insane... Insane in the membrane... Insanse in the brain!
heh that always pops into my head when I see the word insane.
Riddlewire said:That's why we always hear about the 'digital lifestyle' and 'media integration'. MS thinks that fighting against Sony and Nintendo with just a gaming console is an unwinnable war. They'd like to carve out a new niche with a machine that serves many roles, but isn't beholen to any of them. An XboxPC that could serve as the hub for this mythical digital lifestyle would fit that bill rather well.
You don't get it. Debuting a console at $500 is suicide. It puts a bad aftertaste in everyone's mouths, even if you can scale it back to $300 in a year.jvd said:Heh ,
SEga launched a 200$ system with a built in modem in 1998 and it scaled down to 100$ in 1999 and they weren't loosing money on it .
Nintendo launched the gamecube at 200$ and its been down at 100$ for a year now and they aren't loosing money selling the system.
Sony made the ps2 at a cost of a reported 400-450$ a unit and it now sells at 150$ for a profit .
I don't see why ms can't do it
I think jvd was talking about the cost to MS, not the cost to the consumer.You don't get it. Debuting a console at $500 is suicide. It puts a bad aftertaste in everyone's mouths, even if you can scale it back to $300 in a year.
Riddlewire said:I think Microsoft got their first taste of the 'console wars' with the Xbox and they didn't like it. I suspect that many of the higher-ups in Microsoft (and practically everybody outside the Xbox division) wishes the company had just gotten into the games development side of the business instead. After all, MS is a software company. Developing software is what they're comfortable with and what their business is set up to do. They could've just increased the size of their game studios and competed with the likes of EA, Ubi Soft, Activision, and Infogrames. The expenditure to build up their gaming division would've been miniscule, and without hardware of their own to worry about, they could've made the ever-(un)popular "Mulitplatform" games that tend to be quite profitable these days as long as the publisher can afford the large development costs. I believe that Microsoft has no desire to repeat their experience with the first Xbox, and, as such, they would like to redefine their position in the console market. That's why we always hear about the 'digital lifestyle' and 'media integration'. MS thinks that fighting against Sony and Nintendo with just a gaming console is an unwinnable war. They'd like to carve out a new niche with a machine that serves many roles, but isn't beholen to any of them. An XboxPC that could serve as the hub for this mythical digital lifestyle would fit that bill rather well. For such a thing to be successful, however, consumers would have to actually want such a device. Microsoft thinks they do. I think they don't. I believe Xenon (in whatever form it takes) will be an underpowered gaming device with multiple peripheral connectivity that nobody wants. The rumors of multiple versions of the device also sound plausible. Microsoft might want to attempt the market stratification that works fairly well for ATI and Nvidia by releasing a cheap barebones version of their Xenon console for a budget price (and at a heavy loss) alongside a fully featured XenonPC for a mid-PC level price (with a premium built in to cover the loss on the base version). I really think this is a losing strategy, since PC buyers would prefer to not be locked into proprietary hardware and console gamers like the cheap cost of entry to their hobby. That would leave the stripped down version as the only real seller for MS. But this version, although a good price for gamers, would not be warmly greeted by a console public that expects dramatic increases in graphical splendor each generation. Not only would MS be losing money on such a console, they would also not be able to sell a significant number of them before Sony entered the market with their PS3.
In summary, I think Microsoft has made all the wrong moves in preparation for the next generation. By not focusing solely on the desires of their target audience, they are setting themselves up for a massive failure that will seriously hurt the company and most likely drive them out of the console business completely.
Qroach said:You are making a lot of assumptions there...
Shifty Geezer said:Seeing as neither company would accept an MS OS, MS saw the only solution to entering this convergence market through the console pathway as releasing their own console.
Shifty Geezer said:They're also moving out of hardware as Allard has said, seeing as future 'XBoxes' being hardware standards for other manufacturers to create to, while MS provides the software infrastructure; it's ideal solution.
wco81 said:Didn't MS offer to allow other hardware vendors to build the Xboxes and they declined?
I think so tooarhra said:I think jvd was talking about the cost to MS, not the cost to the consumer.You don't get it. Debuting a console at $500 is suicide. It puts a bad aftertaste in everyone's mouths, even if you can scale it back to $300 in a year.
Polarbear53 said:And why would it need a 120gig hard drive? I could see like a 20 or somthing like that for a page file and stuff, but why 120gig?