I swear I've had this same debate with someone here. Again, real life racing is, for the most part, following a strict line and passing at an opportune moment.
I agree, but I would not expect the car next to me to keep scraping against my car to get to the correct driving line, unless it's nascar I suppose.
The only time that's not the case is at the beginning of the race where everyone is fighting for position.
I also agree there, but that's where I also saw how the ai cars in GT5 always jockeyed for position the exact same way every time at the start of a race. That let me simply restart the race and have the advantage because I knew what they were going to do and where they were going to go. That didn't work in F4 because they didn't always do the same thing. It was like Pac Man ai vs Ms Pac Man ai, the former being totally predictable and I could pattern my way around it, whereas the latter added some unpredictability to the ai where my patterns did not work.
Umm, in that situation, you could quite easily avoid that car. That's a low speed, open corner... you would have loads of time to see a car there. If it was a high-speed with a somewhat obstructive view, then yes, it would be difficult.
Yes, a car standing in the middle of the road facing you is rare, but crashes do happen..
I don't really agree there. Even when going in the same direction and seeing a car spin out in front of them people still bash into it, it's a very unexpected event and I don't think the results would be as easy to avoid as you say. Give it a try, next time you are on a race track, park around the corner and sit there and have a picnic on the hood of your car. Do you think every driver, even with you in full eyesight, would avoid you? I know Arwin has driven the ring before so he can be our test subject to prove who is correct. Pick a corner with high visibility on the ring, park and enjoy the sun, and we'll see what happens.
Either the AI is being criticized for being unhuman for avoiding the players car either its being criticized for being unhuman for not being aware and always hit you. Go figure
Yup that's exactly right. I would also criticize Call of Duty ai if every time I stepped out from behind a wall a sniper hit me in the dome every single time right away. That's not good ai, I expect it to be realistic to be considered good ai hence the sniper should miss sometimes. When you are driving and want to change over to the left lane, if there is a car to your left what do you do? Do you just change anyways and scrape against their car until they yield, or do you not change lanes? Or if you drive around the corner and there is a trash can in the middle of the road, do you always avoid it or do you hit it sometimes? If the car in front of you slams the brakes, do you always every time slam on your brakes in time and never rear end them? That was my issue with GT5's ai at the time, it played out in a predictable robotic manner.
Truth is, GT5's AI is not the best but neither is F4. There are plenty of videos demonstrating AI fails and highlights for both but GT5s AI is better than what is claimed and was further improved through the updates
I only played GT5 at launch so I can't comment past that. I do remember ai at the time standing out as a weak point in the game though, and it's also the version of the game I presume reviews were based on.
sorry but how are you old? thats a joke post? ... watch some motorsport like F1 please .. there would be tons of flags to avoid the car or slow car on the track ... every driver wants to crash lol
You completely missed the point.